I like Inari, and I have a general idea of her power and ability to control a board. Though I can’t help but think she could be so much better with a few tweaks and at the moment, I don’t think I want to waste resources on her. I know a lot of people out there really like her.
Sell me on her, I want to hear why you like her and think she should be given the mats to ascend. Or maybe you don’t, convince me why I should keep my current thought process and not ascend her.
I think with one tweak, I would be instantly interested in her. I wish her minions were laid out immediately. The best part of her ability is that every hero has the chance to gain mana each turn, but that is ONLY if they manage a dodge, which is hard to do in the first place considering her dodge is not that big of a percentage. If you use her before someone like Azlar hits, maybe only 2 or 3 allies will get to take advantage of a minion. That sucks.
Her ability should act as an automatic attack and mana boost. I WANT to think of Inari as a 5* variant of someone like Kiril. Does 3 significant different skills but at lower quantitiies. I would love an automatic attack boost, small mana boost each turn, and a chance to dodge attacks.
But since her minions don’t get laid out first, I feel like it is kind of a waste of a hero slot on a team because it’s completely up to luck of her dodge works and then you can use the minion (which honestly ends up dying super quickly anyways).
I just don’t see enough potential without the ability to lay out her foxes right away.
Hopefully someone can prove me wrong and convince me that she is a key hero to utilize and use mats on