This thread is for discussing strategy related to Bonechill, as well as your thoughts on Bonechill.
Bonechill
Rarity
Element
Class
Mana Speed
Epic
Ice/Blue
Fighter
F Fast
Level
Attack
Defense
Health
4/70
652
760
1241
4/75
708
826
1348
4/80
821
958
1563
Origin
Family
Covenant of Champions
Construct
Image
Aether Power
Description
Attack Up
At the start of each battle, this Hero gets +20% attack for 6 turns. In battles with multiple waves, the effect is refreshed at the beginning of each wave.
Ability: Destructive Core The Construct Core of this character is Destructive Core. The Destructive Core activates each time this characterâs Special Skill is cast: - With fully charged Destructive Core, deals 180% damage to all enemies. - The damage is scaled by the amount of charge in the Core, All charge is exchausted when the Core is activated.
Special Skill: Frost and Rime
Deals 240% damage to the target and nearby enemies.
The target and nearby enemies get -34% defense against Special Skills for 3 turns.
The caster and nearby allies get +86% defense against Nature for 3 turns.
All-in-one still under construction. Card image to be added when available.
This thread is for thoughts and discussion on Bonechill.
Based on preferences Forum members have expressed, please try to stick mainly to Bonechill and not wander off topic too much to other heroes.
Some Popular Questions for Discussion
Is Bonechill worth summoning for?
Would you use Bonechill on Defense? Offense? War? Quests/Events? Titans?
Which heroes on your Roster best pair with Bonechill ?
What heroes would you take when facing Bonechill as an opponent?
Would you give Bonechill Fighter Emblems? Which Talent Grid path will you choose?
What do you think of special?
What do you think of Bonechillâs character design?
If you Summoned Bonechill and would like to post your results, please include some thoughts on why you Summoned Bonechill, and whether/how you plan to make use of them.*
*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Bonechill when posting Summon Results. In addition to opinions about Bonechill, you are also encouraged to include how many Summons it took before receiving Bonechill (or how many Summons youâve done without receiving Bonechill), so other players are presented with realistic experiences of the rarity of Epic Event Hero.
Avoiding Overspending & Heartache
More Insights & Reading
I highly recommend reading these three threads for more information and context on summoning odds:
If youâve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.
Wondering About Your Personal Situation?
Feel free to discuss your team and roster here, and ask for advice from other Forum members.
If youâd like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.
Can dish quite a lot of damage for fast hero due to Destructive Core. Like the design a lot. The last bullet in his special is useless however, and SGG apparently uses it when they have no idea what to put there.
Odd design, namely that the base defense stat is significantly higher than that for offense. Would seem to be a potential tank (especially with defense up against green), but I see folks here so far are all âjust go for damage.â
I mean, I suppose could be a 4* damage tank, but see @Wahoo78 reports poor experience with that, so not sure what to make of this hero. (Especially with the whole âwelp, this is my biggest Constructâ thing.)
Iâm still not sure what to make of him / how best to invest in him â stats distribution and âprotect against color strong against himâ suggests tank, but âhits three plus destructo-core at Fast plus reasonably modern stats for a 4*â suggests hitter.
I mean, sometimes one does want some actual 4* damage for situations like Challenge events and 4* tourneys. though much of 4* damage often translates poorly into a more 5* environment (especially given the ever-growing acceleration of 5* heroes and costumes and their stats).
I suppose the question really is âhow does Bonechill compare to some 4* Toon?â
Started leveling because it looks like it could be useful. Decent damage and the destructive core.
4* Tournament on attack for sure and weâll see about the defensive duties when that opportunity arises. For defense it needs LB2 and not at all certain this hero will get that treatment.
Have some excellent Toons and other good heroes with the work already completed so will see how I feel closer to 4-70.
I had thought I would love Mist when she was first released but defense down against special skills was never convincing. Mistâs thing was the mana slow but Bonechill doesnât have that extra thing that will help you.
Bonechill would have been great with regular defense down since tiles would benefit, now tiles donât do extra damage and that is where the real downgrade from the Beta version lies.
I have the medal next to my name because he does indeed stack well with other blue hitters, especially Toon Grimm. I do believe he is worth 2LB. Works for me at least.
How so? Those destructive cores are a nightmare to fight, especially with very fast mana speed, so totally a primary target. Itâs only natural to take a green team against this dude, a green defense buff means lots of trouble for the attacker.
I currently have no better blue heroes so leveling him