Something for you to mull over:
Regardless of which hero you choose, the class skill applies. So… forget about that skill for a moment.
Emblems also increase health/defense/attack in varying degrees based on path.
So… if a hero’s skill does no actual damage, then it makes less sense to choose the attack path.
Tanks benefit from health/def path. And if your war and raid tank are the same…then how many more tanks do you need? I say 0 more… since there is no such thing as a tank on offense.
Utility heroes also benefit from health/def path. And I would consider Bera a utility hero.
However…I view summoners differently:
Here is my 3.7 Bera:
Currently my moths have 230 HP.
And if I spend the resources, tabard, d.blade and tome. For this:
Then the moths will have 273 HP
(they don’t round up…). The rest of your skill remains exactly the same!
Then some will argue, “but Bera has more health also and this helps her to survive.” And that’s true! But…
I still don’t find the combination of a moth with 43 more HP and Bera’s increase of stats to be so valuable as to overlook other heroes.
Especially…when a summoner has increased survival anyway through use of the skill.
I have my tank, and for designating emblems further
I tend to lean towards damaging heroes for a more meaningful gain. And Clarissa will most certainly provide that!! Santa?.. he seems slow to me but.
I just have a hard time seeing Bera tank… should I run across it, I have plenty of non summoners, and yellow damage to take
But ultimately, if you enjoy playing her…well then!
No better reason than enjoyment for investment, eh?