Version 71 Release Notes

Status

2024-10-14T10:40:00Z: Android rollout started. We hope to do the same for iOS soon.

Release Notes

[NEW & UPDATED CONTENT]

Dragonspire improvements

These changes will take effect after V71 has been forced

New Map Area - Murky Forest

  • Stage Property: Duskfall
    • All allies get -3% accuracy at the start of the battle and every 3 turns, up to -30%. The effect cannot be cleansed and it resets at the beginning of each wave. The effect is also applied to defeated allies.

Welcome to Dragonspire Pass improvements

  • Challenges have been re-ordered and made easier to complete
  • Added a tutorial for Dragon Assist Skills

Dragon Assist Skill adjustments

  • Assist Skill status effects now stack with other similar status effects
  • Balance for all Assist Skills has been adjusted accordingly
  • Balance changes are as listed below:
  • Dampening Blaze
    • Deals 600 β†’ 500 damage to all enemies
    • All enemies get -30% β†’ -10% mana generation for 5 turns
  • Sacred Flame
    • Deals 400 β†’ 350 damage to all enemies
    • All allies heal 80% β†’ 40% of dealt normal damage for 5 turns
  • Wounding Blaze
    • Deals 550 β†’ 450 damage to all enemies
    • All enemies get -50% β†’ -30% decrease for any healing received for 5 turns
  • Corrosive Blaze
    • All enemies get -40% β†’ -20% defense for 5 turns
  • Protective Breath
    • Recovers 800 β†’ 500 health for all allies
    • All allies get +40% β†’ +20% defense for 5 turns
  • Inspirational Breath
    • Recovers 900 β†’ 750 health for all allies
    • All allies get +60% β†’ +30% critical chance for 5 turns
  • Cleansing Flame
    • All allies regenerate 1000 β†’ 500 HP over 5 turns
  • Esoteric Flame
    • All allies regenerate 500 β†’ 250 health over 5 turns
  • Fortifying Flame
    • Recovers 600 β†’ 500 health for all allies
    • All allies get +60% β†’ +30% defense against Special Skills for 5 turns
  • Blinding Blaze
    • Deals 500 β†’ 400 damage to all enemies
    • All enemies get -30% β†’ -20% accuracy for 5 turns
  • Empowering Breath
    • Recovers 700 β†’ 600 health for all allies.
    • All allies get +40% β†’ +20% attack for 5 turns.
  • Weakening Blaze
    • All enemies get -40% β†’ -20% attack for 5 turns.
  • Charring Blaze
    • Deals 300 β†’ 250 damage to all enemies
  • Resuscitating Breath
    • Recovers 300 β†’ 250 health for all allies
    • All allies regenerate 150 β†’ 100 HP over 5 turns
  • Fiery Blaze
    • Deals 400 β†’ 350 damage to all enemies
    • All enemies receive 200 β†’ 150 burn damage over 5 turns
  • Strengthening Flame
    • Recovers 350 β†’ 300 health for all allies
    • All allies get +30% β†’ +10% defense for 5 turns
    • All allies get +30% β†’ +10% attack for 5 turns
  • Revitalizing Breath
    • Recovers 450 β†’ 400 health for all allies
    • All allies regenerate 250 β†’ 150 health over 5 turns

Raid Brawl

Oct 22, 07:00 UTC – Nov 5, 07:00 UTC

Raid Brawl represents our first steps toward revitalizing PvP and making it faster and more fun to play!

Special event where Raids are enhanced with several effects

  • Combo Damage multiplier increased
  • Earlier Tiebreaker
  • Troop damage against weaker elements increased. Effect is reduced when using multiple heroes of the same element.
  • Critical chance for all Troop attacks. Critical Troop hits reduce max health.
  • Slightly adjusted general balance of attacker vs defender

Win Raids during the Brawl to unlock a Raid Brawl Chest

  • One Chest can be collected per event

Challenge Festival II

Nov 14, 07:00 UTC – Nov 18, 07:00 UTC

The Challenge Festival returns with updated Quest stages and enemies, and 2 new LEgendary Heroes:

  • Astrid
  • Bonzo

New Alliance War Rules

These will be mixed into the rotation of War Rules in the weeks following V71 release

It’s time to spice up Alliance War with some new flavors. The following new rules will be added in V71. We welcome your feedback on this feature

  • Bloody War: healing, revival and similar effects have no effect
  • Clover Field: All heroes have a chance to get Lucky and cast the Special Skill 2 times in a row when activated
  • Ancient Terror: when activated, inflicts Insanity on all heroes

Friend Invite refresh

These changes will take effect after V71 has been forced

We’re improving the rewards for inviting friends to play Empires & Puzzles. To make sure everyone has a chance to earn these new rewards, the invite tracker will be reset to zero for all players.

  • For invite receiver:
    • 300 gems, 10d Premium VIP, 10d Premium Timesaver VIP
  • For each successful invite:
    • 300 gems, 10 d basic VIP, 10d basic Timesaver VIP
  • Invite Milestone extra rewards:
    • 1 Friend: 500 gems, 10d Premium VIP, VIP Dragon Avatar (currently with 3 friends)
    • 3 Friends: 500 gems, 10d Premium Timesaver VIP
    • 5 Friends: 500 gems, 10d Premium VIP, 10d Premium Timesaver VIP
    • 10 Friends: 1000 gems, 30d Premium VIP
    • 15 Friends: 1000 gems, 30d Premium Timesaver VIP
    • 25 Friends: 3000 gems, 30d Premium VIP, 30d Premium Timesaver VIP

[IMPROVEMENTS & FIXES]

Improvements

  • Dragon assist skills now have an additional info box in Stronghold
  • Dragon raids now have a similar raid timer as Stronghold Raids (enabled after V71 forced)
  • Fated Summons refresh timer can now be seen after all summons have been completed
  • Improved description for Greed effect
  • The auto-select feature for hero leveling can now be toggled to automatically choose 1* and 2* heroes of either the matching element (the existing behavior) or 1* and 2* heroes of all elements (new option)
  • Added new animations to Mega Minion attacks to distinguish them from regular minions
  • Added Increased Damage bonus (Tiebreaker) to Alliance War battles. The bonus gets activated after a certain amount of turns and increases every turn until end of the battle (enabled after V71 forced)

Fixes

  • UI fixes for newer iPhone models
  • Fixed a visual issue that showed costumed Heroes being used as Dragon Riders
  • Fixed the interaction between Dance effects and Rhineglow and Scath’s stored damage. As with other similar effects, stored damage is now triggered when removed by a Dance
  • Dragon raid results no longer incorrectly appear in Stronghold
  • Dragon Assist skills have new icons for indicating their origin now that they stack
  • Fixed a visual issue where Dragon β€œvillagers” in Dragonspire would get stuck in slow motion
  • Dragon battle β€œDefeated” screen now displays the correct names for resources
  • Fixed an issue where some tutorials in Dragonspire could be triggered out of order, causing visual elements not to display correctly until the game was restarted
  • Minor fixes to some localized texts
  • Tabs in Shop no longer shake when tapped repeatedly
  • Nature Training in Hatchery now has correct wording
  • Dragonspire Fishery construction no longer tries to mimic Stronghold Mills!
  • Fixed an issue with the Witch Slayer status ailment which caused battles to freeze if the final blow was dealt by the ailment
  • Fixed an issue with Malicna’s mana generation ailment. It is now correctly treated as an ailment by relevant talents, buffs, and skill effects such as cleanse
  • Fixed an issue in the new tutorial where an error would sometimes occur when trying to complete the β€œCraft a Minor Healing Potion” task while Forge building was not idle
  • Fixed an issue in the new tutorial where gem skips after the first would sometimes be unintentionally free
  • Fixed an issue in the new tutorial where an error would sometimes occur when trying to complete the β€œTrain a Hero” task while Training Camp building was not idle
  • Fixed an issue with the Superior Manashield talent where it would be inferior to the regular Manashield in situations where reflection of ailments was not possible
  • Fixed an issue where the additional card graphics for the Abyss Hunter, Jungle Hunter, and Plains Hunter families were missing
  • Fixed an issue where text keys were visible instead of localized text
  • Fixed an issue where players would not be notified of new Alliance chat messages in some situations
  • Fixed an issue with status effects originating from other status effects having different duration on the attacking side to what was described, under certain circumstances
  • Fixed an issue with Dragons’ Assist Skills not triggering S3 realm effects
24 Likes

Update: Added Raid Brawl critical rule

10 Likes