thanks, I was just giving an example of what people would say. Morlovia is in my radarā¦ but for Aeron or Domitia. I donāt even have Hel
Glad there are enough houses, farms, mines and other stuff still to upgrade :).
Done the Hunterās lodge pretty fast and was happy to have that (still need to research some things) but I will not be going to invest any materials into the Alchemy Lab at all.
The way it is now, the only advantage for me would be to get rid of the low level items I have in abundance, but seeing how much time and resources it will take to get to the 10.000 needed shards, it is not worth the investment at all.
As a C2P with not much luck in summonings I now have enough mats to finish 2 5* heroās in any color. If only they would come into my home at some timeā¦ I think I need bigger castledoors or pay more beer for heroās so they will join me in my battle
Iām wondering why I canāt convert one of my house to the AL.
I canāt convert the storages, I donāt like t convert a farm or a mine (Iām alredy always short in everything)ā¦
Iām forced to convert another another forgeā¦
So Iām going to have only one forge and I canāt craft in parallel.
I donāt really see any reason to deny to convert an houseā¦
An we are still waiting for the Hero Academyā¦
A long, long time ago, Storage buildings could be converted to the Barracks.
That turned out to cause massive confusion and problems, as it affected capacities for upgrades. So it was eliminated.
Theyāve kept that change in the Advanced Building design, preventing any form of Storage (including Houses) from being converted.
Indeed, if you want to have Hunterās Lodge, a Barracks, and Alchemy Lab available all at the same time, you can only have 1 Forge.
That might get even more constrained when Hero Academy is eventually released.
Like many things in this game, itās a resource management decision. You have to decide how to make use of your buildings.
Of course, you could do what Iām doing, and just not convert any building to Alchemy Lab, and pretend it doesnāt exist.
Hi @Mariamne is the graphic data from the released version? Would you be willing to message me? I have a few questions.
I agree about food and iron storages.
But I donāt see any problem related to houses.
We are going to have 4 extra buildings (not planned since the beginning), we should have at least few more choices.
Not always all of them at the same time.
But I canāt switch back while building something.
Why this game should always be āchoose what you want to give upā?
There are several other easy solutions.
Imagine if someone converted 3 or 4 houses to some mix of Barracks, Hunterās Lodge, Alchemy Lab, and Hero Academy, and youāll see the problem.
Thatās a pretty clear central component of the game design.
You can debate whether it should be that way, but based on other design decisions the game designers have made, it doesnāt surprise me at all that they created yet another resource constraint.
I already included it in the top post of this thread.
OMG, sorry! Iāll delete my post! Hahaha
No worries, thanks for making it!
Have you observed any differences between the final version of Beta and the production version of Alchemy Lab? Everything Iāve seen seems to indicate theyāre the same, but since you actually have one maxed, I wanted to double check.
The research time for Level 10 is 14 days, but the Transmutation time should be 7 days ā at least thatās what it was in Beta, as noted in the top post of this thread.
oh yes I got it, research time and transmute time. nvl 9 seems to be missing something?
something doesnāt look good
So you have to wait 7 full days to be disappointedā¦I can get that kind of sadness in 5 seconds from the Summon portal. Seems too long to me.
Iām running 8,9,10 right now and it seems to be working like beta
Let me look at the calculator. Okay I fixed it. Cell āD15ā just needs to be changed to this: =C15*āData (DO NOT EDIT)ā!E15
Yes, the Summoning Portal is a much more efficient source of disappointment.
Alchemy Lab is for true masochists, who prefer to draw out their torture.
Thanks for confirming!
And also ā I mean this sincerely ā why?
Iāve personally struggled a lot with finding any reason why Iād want to run Alchemy Lab. But youāre a different player with different priorities (and I think a sizably different budget), so Iām interested in your perspective on what youāre excited to get out of Alchemy Lab, and what the time/resource/gem costs associated with it are.
The purpose of AL10 is if you have excessive mats of just one 4*. For example: I have zero tomes, but had 24 rings. All my mat inventory: 4 d blades, 1 tabard, 9 telescopes, 13 tonics, 14 darts, 24 rings.
So I dumped 7 rings into AL10 in hopes to balance out my 4* mat inventory. In process, I grab Alkashards every 7 days. Nothing is guaranteed, but the ring wonāt transmute into another ring.
I seriously donāt think there is a valid reason except for trying to make Alkashards. AL9-10 are useful for me, just because my mat inventory is so unbalanced. Iām pretty much trying anything to balanced it out. And with the Alkashard conversion to only 50 emblems, I wouldnāt recommend it for anyone. Itās just not worth it. You can purchase 10 emblems in the shop for 150 gems (price per emblem=15 gems). It cost 4k gems to make 10k shards (price per emblem = 80 gems). If they made it 200 emblems, like they first had it (Price per emblem - 20 gems) that would make it worthwhile.