Yeah itâs weird. Iâm not surprised if they want to save the creative builds for newer heroes and use these costumes as slight buffs to keep some folks relevant. But the weird thing is these donât push the power creep because they donât have anything new and dramatically game changing. So if they give us something new we worry about the game breaking. If they donât we donât like it either.
This could just be a strategic decision to not have costumes push creep too much but to definitely increase sales. And if they arenât strong enough they can be buffed later or new costumes can be added to increase value.
Mainly because players cannot get free Underwild coins - the number of bats is limited and they donât usually give coins anyway.
And there are better portals for gem pulls - for whales with newer stronger heroes, for f2pâs with more useful 4*.
Fixed an issue where the Contest of elements quest stage effect Elemental Chaos would start the combo counter from the previous combo instead from the start as it should
Fixed Elemental summon popup appearing when Super Elemental summon was active
Fixed an issue where enemies would not spawn Power Gems
Improvements
Improved description text for the following:
Damage-over-time effects in which the caster absorbs N% of dealt damage
Battle Info text for Furdinand and Hawthorneâs reflect buff
âMasquerade Familyâ renamed to âMasked God Familyâ to reduce potential for confusion
Added additional info dialog to Sheshatâs Cloned minion special effect
Removed the âyellow swirlâ status effect animation to reduce visual clutter
This had been played whenever a Minion refreshed or replaced a status effect
Fixes
Addressed the following visual issues:
Battle Info panel not showing for Season V Heroes resurrected by the Djed Amulet
Bullet point displacement in Arabic tooltips
Bogart not disappearing visually from the battlefield despite having been killed
âGhostâ visuals not showing when Abyss Ghost DoT kills a Fighter and triggers revive
âGhostâ visuals sometimes persisting even after a Hero has exited Abyss Ghost form
Lu Buâs buff-blocker status ailment using a slightly misleading icon
Masking issue when scrolling the Museumâs Hero Collection
Stats previews in Troop Summon carousels jutting out of the frame in certain languages
Tooltip of the topmost Barbarian Talent Node not fitting on screen
Costume Mok-Arrâs Special Skill no longer sometimes incorrectly buffs non-Dark characters
Heroes no longer dodge Mindless Heal as if it were a negative effect
Malinâs Special Skill now properly deals extra damage against Dark enemies
Superior Manashield no longer sometimes fails to reflect an effect that has been resisted
Fixed Shen amulet not providing immunity to status ailments reflected back in Season 5 final boss battle
Fixed an issue where if you used a Special Skill to defeat the S4 last boss on the final wave a player would get 0 food.
Making his healing reduction undispellable would make my day. Small change, not game changing, not making him OP. Probably his costume will be much better and I will have 0% chance to get it.