đŸ§Ș The Beta Beat (V57) – New Magic Heroes, Ninja heroes, S5 hero, HoTM -- Sharing the Big Picture on What's Going on in Beta

Yeah it’s weird. I’m not surprised if they want to save the creative builds for newer heroes and use these costumes as slight buffs to keep some folks relevant. But the weird thing is these don’t push the power creep because they don’t have anything new and dramatically game changing. So if they give us something new we worry about the game breaking. If they don’t we don’t like it either.

This could just be a strategic decision to not have costumes push creep too much but to definitely increase sales. And if they aren’t strong enough they can be buffed later or new costumes can be added to increase value.

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No 4* costumes, only even more 5*. Nothing new about new stages/missions from old seasons. Boooooooring!

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2 posts were merged into an existing topic: :test_tube: Early information on the July 2023 HOTM – Cinisia [Part of The Beta Beat V57]

S4 is 2 years old, but it’s too early for them to get costumes

Portal is not getting used anymore for pulls so I think, its the right time from their perspective :wink:

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Mainly because players cannot get free Underwild coins - the number of bats is limited and they don’t usually give coins anyway.
And there are better portals for gem pulls - for whales with newer stronger heroes, for f2p’s with more useful 4*.

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all true
 thats when costumes come ‘‘handy’’ :slight_smile:

Thx, for putting this here.
I am starting to add the topics shortly.

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an even more boring beta than the previous one


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Topic for the new HoTM:

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Topic for the Season 4 costumes:

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Topic for the new HoTM Costumes:

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The Final Beta is postponed to tomorrow, and it will be quick one as it will end on Friday.

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The Final Beta is here

  • Contest of Elements: Dark
    • Dark versions of the quest and summon
    • New Super Elemental Heroes
      • Griffex
      • Aconia
  • Contest of Elements related fixes:
    • Fixed an issue where the Contest of elements quest stage effect Elemental Chaos would start the combo counter from the previous combo instead from the start as it should
    • Fixed Elemental summon popup appearing when Super Elemental summon was active
    • Fixed an issue where enemies would not spawn Power Gems

Improvements

  • Improved description text for the following:
    • Damage-over-time effects in which the caster absorbs N% of dealt damage
    • Battle Info text for Furdinand and Hawthorne’s reflect buff
  • “Masquerade Family” renamed to “Masked God Family” to reduce potential for confusion
  • Added additional info dialog to Sheshat’s Cloned minion special effect
  • Removed the “yellow swirl” status effect animation to reduce visual clutter
    • This had been played whenever a Minion refreshed or replaced a status effect

Fixes

  • Addressed the following visual issues:
    • Battle Info panel not showing for Season V Heroes resurrected by the Djed Amulet
    • Bullet point displacement in Arabic tooltips
    • Bogart not disappearing visually from the battlefield despite having been killed
    • “Ghost” visuals not showing when Abyss Ghost DoT kills a Fighter and triggers revive
    • “Ghost” visuals sometimes persisting even after a Hero has exited Abyss Ghost form
    • Lu Bu’s buff-blocker status ailment using a slightly misleading icon
    • Masking issue when scrolling the Museum’s Hero Collection
    • Stats previews in Troop Summon carousels jutting out of the frame in certain languages
    • Tooltip of the topmost Barbarian Talent Node not fitting on screen
  • Costume Mok-Arr’s Special Skill no longer sometimes incorrectly buffs non-Dark characters
  • Heroes no longer dodge Mindless Heal as if it were a negative effect
  • Malin’s Special Skill now properly deals extra damage against Dark enemies
  • Superior Manashield no longer sometimes fails to reflect an effect that has been resisted
  • Fixed Shen amulet not providing immunity to status ailments reflected back in Season 5 final boss battle
  • Fixed an issue where if you used a Special Skill to defeat the S4 last boss on the final wave a player would get 0 food.
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This Beta was :poop: :roll_eyes:

Thanks @PlayForFun for your helps :innocent:

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No buffs for old heroes? I was hoping for a 10% damage increase for Sargasso


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Awww

As the owner of Sargasso you made me happy that actually anybody remember the name of that old forgotten pirate! I’m touched! :face_holding_back_tears:

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He will get 5% damage increase only and it’s also minor damage to nearby targets :slight_smile:

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Making his healing reduction undispellable would make my day. Small change, not game changing, not making him OP. Probably his costume will be much better and I will have 0% chance to get it. :upside_down_face:

Thanks for info, when we can see the stats of those 2 hero’s


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