nice! being able to feed more than 10 feeders at a time is a small, but significant update for sure! (will also help with troop levelling, being able to feed more at a cheaper food rate before the troops goes up a level!)
I just did a bit more testing on the ability to level with more than 10 Heroes /Troops.
It looks like you can’t use lower feeding cost compared to feeding always with 10 hero / troop.
The feeding food requirements are fixed any for each 10 batch of heroes / troops.
Eg:
if you select 10 two star troops to a level 1 two star troop, then it costs 7*10k = 70k food
If you don’t click on level, and you add 10 more troops, then it will cost you 10 * 21k = 210k food.
So using 20 troops will result in 280k food.
Which is exactly the same if you have selected 10, and you feed them, and go back and feed with 20 more.
No food is spared. Just time and clicks.
Which is by definition a QoL update
Saving food would have been nice too but that would have been an actual game change.
Next I really hope we can get better filtering when scrolling though heroes or troops, or at least a scrollbar to move up and down a lot faster instead of sweeping up and down for hours.
Yes, it still be better.
I just wanted to make this clear before someone will be disappointed when this goes live, and tries to use this.
Indeed, better be safe than sorry.
When do you expect this to roll out?
Personally I think v50 should come out live first or second week of August, with some safety margins.
Does this mean you can get to 100% chance to level special skill with 1* feeders alone now if you use 50 at once or is that capped at 20%?
Yay…the selected heroes/ troop is limit is gone!!! Thank you.
ah darn, but oh well saving time is already quite valuable. thanks @PlayForFun for your hard work re testing
I am expecting it in the first half of august, but it will depend how much more Beta build Staff gives us.
I am expecting at least 1 more.
The Special skill level up chance is increasing with every extra feeder selected until it reaches 100%.
Thank you for testing this part.
It’s good that I can now feed more 1/2* feeders to increase odds of levelling up special skills. That’s the only benefit I see from this QoL.
hope we’ll see some new beta info soon. Apart from a couple of builds, July was pretty quiet
@Saanzi told us earlier in Beta part of the forum, that they are planning a Beta build this week.
If that will be the final build for V50, then it should arrive today.
Otherwise we will need to wait until Wednesday.
We will see soon
might be a busy day, im also expecting the montly balance change
Beta is back including new troops!
Cyclopes troops at level 30:
Attack 20%
Defense 15%
Mana 20%
Bypass defensive buffs 25%
Compared to magic:
less attack/defense
same mana
Bypass instead of healing boost
niice! much more new content? troops are for the styx tower i supose
I am sorry but I will wait for @PlayForFun
New Season 5 hero
New HOTM
Covanent portal back (new featured heroes) but still 400 gems for a summon. Changes to heroes
Styx heroes and tower back with some changes
Season 1 second costumes are back with decrease to stats and some special skill changes
Myztero buff
Lots of changes happening at once. Might take a bit for @PlayForFun to get everything updated.