[Primer] Tournament defense points or Why was my defense team attacked ZERO/ 3000 times
If you win 10x tournament attacks, matchmaking is designed to match you with more challenging defenses for the 11th battle.
This would not happen if players were matched to ONLY defenses that have not been attacked.
Player AA has a 5x 4*+20 attack team.
Player DB has a 5x 5* 4.30 defense team that has been attacked 300 times.
Player DC has a 5x 2* 2.10 defense team and has been attacked zero times.
Player DB is a better match for Player AA, even though they have been attacked 300 times.
Player DC is a worse match for Player AA, even though they have been attacked zero times.
This means that the lower your team power, the less likely you are to be attacked.
How does the game decide a defense team is more challenging?
It is a combination of TP seed ( see notes) and win/ losses.
So defense teams with high team power, and lots of success defeating attackers, are more challenging than teams with less team power and lots of losses.
Player AB has a TP attack seed of 2750 and win/ loss modifier of +100 for a current attack rating of 2850 due to many attack wins.
Player DD has a TP defense seed of 2000 and a win/ loss modifier of +750 for a current defense rating of 2750 due to many many many defense wins.
Player DE has a TP defense seed of 3000 and a win/ loss modifier of -750 for a current defense rating of 2250 due to many many many defense losses.
Player DD is more challenging for Player AB even though Player DE started the tournament with 1000 more defense team power than Player DD.
This means that the lower your team win ratio, the less likely you are to be attacked.
This is also why
B score for defense teams is a 50% win ratio.
This is also why Team power is a terrible seed for actually measuring team effectiveness.
Highest ranking teams
The highest ranking teams are X*+20 teams with maximum costume and maximum troops. These teams have the most defense matchmaking points initially ( TP seed ), and from wins during the first day.
So every time you do not fight a X*+20 teams with maximum costume and maximum troops, and a high win ratio, you are not fighting the highest ranking teams.
But every time you win a tournament attack you get closer to attacking these highest ranking teams.
But every time you lose a tournament attack you get further away from attacking these highest ranking teams.
That is the basic assumption of tournaments, everyone should be trying to reach these highest ranking teams.
More defense attacks
This roughly means the more times you are attacked during a tournament, the better your defense team is likely to be.
This roughly means the less times you are attacked during a tournament, the worse your defense team is likely to be.
Reinventing the wheel
Basically this boils down to trying to reinvent the wheel instead of using proven Elo math and history.
The Devs are trying to set up a play off tournament without practice days, without pre season days, without a regular season.
It is similar to running the World Cup by having all players from six years old to premier league participation in the same playoffs basing initial seeding on age.