Make Way for the Mighty Pets, Our Fluffiest Bunch of Adventurers Yet!
Schedule
2022-11-03T07:00:00Zβ2022-11-07T07:00:00Z
Featuring
- Stage Property: Magical Flutes
- If matched in time, a Magical Flute Tile will summon a Happy Puppy Minion for a random Hero. A Happy Puppy Minion inherits 6% health and 6% attack from its owner.
- If not matched in time, a Magical Flute Tile will summon a Grumpy Puppy Fiend for a random Hero. A Grumpy Puppy Fiend will damage its owner with 6% attack every turn, and disappear after absorbing an amount of healing equal to 6% of the ownerβs max health.
- Stage Property: Nap Time!
- At the start of the turn, if any Hero has a Minion, there is a 50% chance for a random enemy to fall asleep.
- At the start of the turn, if any Hero has a Fiend, there is a 50% chance for a random Hero to fall asleep.
- Falling asleep has the following effects:
- A sleeping character cannot attack or gain mana
- All damage dealt to a sleeping character is increased by +50%
- A sleeping character wakes up once they take damage
- NOTE: Damage from Minions or Fiends do NOT wake a sleeping character
New Mighty Pets Heroes
- Legendary
- Hachiko
- Toto
- Furdinand
- Bubbles
- Chomper
- Epic
- Cupcake
- Waddles
- Rare
- Ribbit
- Rufus
New Mighty Pets Family
- Family Bonus for 1/2/3 Heroes:
- Minions for this Hero inherit +2%/+3%/+4% extra health
- Minions for this Hero inherit +2%/+3%/+4% extra attack
- Fiends for this Hero absorb -2%/-3%/-4% less max health
- Fiends for this Hero inherit -2%/-3%/-4% less attack
- Mighty Pets Passives
- Friend of the Familiars: When a Minion is summoned for any ally, this character gains 5% health and 5% mana. This effect can activate only once per turn.
- Wrath of Pets: When a Fiend is summoned for any enemy, this character deals 85% damage to all enemies. This effect can activate only once per turn.