🍻 [May 22, 2020] Tavern of Legends Event – FAQ & Team Discussion

First two done with unleveled 4* and 5*… Brought 2 healers just in case.

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No need to waste 5s on these levels, 3* trainers and potions will do. Unlevelled 5s can be used do stages 3-5.

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Stage 6

Delilah, Gravemaker, and Alasie tussle with a conglomeration of ascended Reservists and 6th Guardians war team. No items needed.

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was posted on Facebook

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Well, wasn’t this the funniest event I had in quite some time.

I forced myself to avoid any stacks, just pure rainbow all the way up.

Found myself forgetting about too many good heroes untouched because of that :joy: It ended a bit too soon.

Hero mastery was great rule, although the event itself felt sort of easy - I barely used any items, only few minor healing pots on the early levels with my 3 stars. I have more problems on the class stages :thinking: But leaving that aside, composing teams of heroes that barely see sunlight nowadays was nice refreshment.

But as I felt from beta version, what hurts is lack of rewards for trying. So what I can accomplish here is basically use my heroes to have a chance at scoring a new hero to then be able to use them to score another hero… say what. Could be better there. Right now it feels more like a fun distraction and not a ‘late gamer content’.

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Just completed it. 3s and 4s and only used 5s on the last stage. Felt pretty easy but I did have some monster tile combos.

My 2 summons: Gan Ju and Renfeld… thanks E&P a lot!

Could be worse…

Very bad event desigh…
Ridiculosly low chances to get hero you want/need even for spenders. C2P and F2P players should **** ****?

And too many of stages for roster ban rule…

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So far th bosses

  1. Natalya
  2. GM
  3. Delilah & Alasie
  4. Zeline & Natalya
  5. Natalya, GM and Aeron

Didn’t bother to note the mob waves, 1-4 easy walk through with levelled 3* s as already advised by beta testers. Stage 5, I used unmaxed 4*s all at 3/60…8/8 specials to be sure…well now it’s getting harder.

Gonna run through this event for fun, the appearance rates in summons are totally ridiculous, not worth spending anything other than the coins you get from completing the stages.

Knowing my luck even if I get HOTM from summons, it’s gonna be someone I already have lol

Event is called “Tavern of LEGENDS”
Can we remove all 3* and 4* heroes, make 10% for HotMs and 90% for regular 5* and double gems cost?
(I know it never happen but this would be nice)

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Disappointed…
Thought it may be an interesting one, maybe even challenging, but was so boring that could have done all stages on autoplay. Bosses are so slow to charge that is ridiculous. While I understand for majority of player base it maybe a challenge i really hoped will be a little bit tougher and was looking fwd strategizing how to use my 45 3* and 40 4* and than for last 3 levels 5* - not the case.

Oh well…it is what it is

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If they do this, I think the gems cost would be one pull: 3000gems and then ten pulls: 26000gems

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To be honest, Tavern summons look like SG is encouraging people to spend gems and it’s making me uncomfortable. In events, Atlantis, even elemental summons % of S1 garbage is lower in comparison. “Portal specific” three and four stars have higher appearance and just look more fair. You want Ariel but get Gato but at least he is a S2 hero.
If all Event/Atlantis/Vallhalla 3* and 4* heroes were put in the same 1.3% odds as their respective 5 stars, people would riot.

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Stage 5 is very doable with a full 3* team (with the right heroes of course), I ran:

cHawkmoon-Nordri-Gato-Chick Jr-Kvasir

and made sure Kvasir fired 3 times before heading into the boss round. The bee minions provided enough shielding for the first 5 turns. Charged up all heroes and fired them in that order for the boss wave. Even with a moderately crappy board, GM and Natalya were gone in no time thanks to Nordri’s blue defense down and the 3x blue stack. Did need to use a few minor healing and mana pots to keep some heroes charged up but overall I’d say it was a breeze.

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1.3% is only for old 5* HOTM. But overall chances are too low.

the technical sheet of the event.

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it would be cool to let us complete the Quest as many times as we want.
After the quest is completed it resets and you can start from lvl 1 all over again. only using each hero once. Im sure it wont break the bank if deeper roster people will have 2-3 extra pulls if they complete it 2 and half times. But it will actually give a challenge to end game players to struggle to do as many times the quest as possible.
This way every litle hero in the roster is usefull (trainers, unleveled, etc).

Me having 17x5*, 46x4* and 48x3* leveled heroes, this quest was meh. I`m not even mentioning the 3.70 heroes or 3.60 ones.

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