ℹ Margaret – 5* Nature/Green - May 2019 HotM

I had a surplus of tonics and after 6 months of no decent greens I thought I’d give her a shot.
My reasoning was that with the increase in base % damage of the more recent heroes, she’d probably fire more often.

She’s been… ok. From a dodging special perspective, I’d say she’s been pretty decent, but then she dies from slash attacks. She’s currently only at 13 emblems, and definitely needs more defence to survive other hits. The other thing is that her special only dodges attacks that do damage, so can be dispelled by Tyrum if he wanted (except from her, as her innate ability prevents it). Don’t take her against a debuffer. I would consider emblemming her fully (on defence) and perhaps even limited breaking her to increase her survivability.

I’m glad I gave her the tonics - but I’m currently thinking about stripping her and giving those emblems to R&N (although I’ve got a red decision problem so I’m in no rush). I think I need to think more about how to build a team around her, and who to take her against. I have got Hippo so that might help.

I think as the meta for snipers seems to be creeping back (Hermina, Nemesis, Erebus, Zhang Fei) she might have more value but for the moment I’d say do it if you’ve got a load of surplus tonics. (even now, after using AL10B to repurpose some of mine I’ve crept back up to 18 - although thankfully pulled Quenell!)