Hi folks.
Just wondering what everyone’s latest thoughts are about coordinating war tanks?
We are a full, or nearly full, Top 1000 alliance and have being using coordinated purple tanks in war for a long, long time (except in RUSH, where anything goes).
It’s all feeling a bit stale, and, rather than switching to another coordinated tank colour, we were thinking of just letting everyone use their “best” war defence irrespective of colour. I.e. any colours in any order.
Ideally we would have the tank supported by a matching Legendary Troop.
EDIT: We are FreeForAll (FFA) when attacking. No wave strategy or anything. Everyone empowered to use common sense to hit who they want, when they want, for the overall good of the team
Best tank & matching Legendary troop should be favored as long as they build a good defense. Weaker defenses should still try to stick to the tank color of the majority.
I think it´s simply not as important anymore as it used to be.
You can invent any kind of plan including no plan at all.
You could choose a tank based on function rather than color (say healer or minion maker)
You can choose any color or any combination of colors, say you get bored with all purple tanks, but your alliance has invested in purple tanks forever, so they don´t have as many options in other colors to find a useful one. Switch to red/green (or any combo you like) to get something new and still keep it possible for everybody to find something decent. Or you mix purple with a different color every month. So people can keep using their trusted old purples and the ones who are bored can try a different color every now and then.
Yellow/Purple gives you an additional layer of tactics you can just say choose either yellow or purple for tank and then add 2 heroes of the other color behind the tank. That way you don´t give away a color advantage even with 2 colors for tanks.
You can do a similar thing with allowing red/green/blue tanks and then add multiple heroes of the color that will be strong against the strong opponent color. Say a red tank should have multiple greens behind, who are strong against blue attackers. Blue tank+multi red, Green tank+multi blue.
Or go the troop way and pick free color but the tank with the best troop.
We decided to go FFA, but many people still do the purple thing anyway, simply because many have always had their best tanks in purple.
I personally prefer FFA, for the simple reason that any tactics you apply will lead to one of 2 outcomes:
It doesn´t work and you gain nothing: FFA would have been the better choice as the same result would have been achieved with less hassle.
It does work, which leads to a few extra victories, you would have otherwise lost, which means you move up in war score which then gets you tougher enemies to fight. Now you are at the same place as you were before in terms of winning/losing, only your enemies are much stronger and your attacks will fail more often (as your good defensive tactics keeps you in the game). Basically you swapped winning attacks for winning defenses instead. Ask yourself what is more fun, winning attacks or winning defenses? If you don´t care then this is the way to go and you can brag with a higher war score to boot. If you (like me) have a lot more fun on offense then this is a crap deal. I don´t care about the number displayed behind our war score, it does not give me any sense of enjoyment. While watching attackers shoot zeroes at my defense is kinda entertaining I don´t really care about it, while winning attacks for me is very satisfying. Doing more winning is more fun than loosing all my attacks and then watch the other sides loose theirs.
So in the end I went from always aiming for top notch strategies with wave attacks and unifies defenses and whatnot, to prefer a simple FFA. I can hit who I want, when I want and enjoy the part of war that is most fun to me. And that doesn´t even mean I have to necessarily play in an alliance that is worse (of course given same rosters it would be lower ranked), the main point is just that one team scores mre on offense than on defense. And generally scores a bit less than would be possible.
So kind of the choice is between enjoyment and perfectionism. And while I can definitely see the point of perfectionism for a top 20 alliance or so, who is actively competing for top rank, I can´t really see it for anyone else.
I think unless you’re aiming for top 100, it should be about adding variety. It’s nice to have two contrasting options e.g. red or blue tanks, with corresponding flanks, as it can give a similar strategic feel to unified tanks, while offering variety.
Purple tanks are SO tired now, it’s a positive treat to come up against any other alternative.
Strongest hero makes more sense - and if you can have some synergy e.g. 10 red, 10 blue, 10 dark, then you still have some of the benefits.
There’s such a proliferation of strong heroes in all colours, as @Gargon says, it feels much less important these days.
(And on a personal level, my strongest purple tank is either Alfrike (for rush) or Ludwig/Belladonna, so I welcome any other option!)
Personally for me, I don’t think tank colour matching is as important as it used to be a couple of years ago.
Things have changed so much in the game and the variety is there in abundance
So unless you want to reach higher then just go with the flow as long as your chosen “good” tank is well supported
Just my two pennies worth
Not an expert or high level player, but it seems to me that the focus on tank position is too heavily weighted in the community. Sure, it’s an important role… but it’s not the only one.
I think coordinated tanks is still a decent stratergy and still has the same reason behind it, to drain the opposing team of the best colour to attack that tank with. However, once you get into the top 1000 I think most alliances have enough ways to deal with that stratergy and any other stratergy you could come up with.
From an attacking perspective, I echo the sentiment of unbridled joy when I see anything that isn’t a field of purple tanks, even though I now have plenty of yellow heroes to attack with. But, I feel even more joy when I see mixed tanks on the opposing team.
As someone who prefers to attack in a 3-1-1 formation it makes life a lot easier when I can use my best 3 of each colour to attack, I don’t need to bring out any of my 4* heroes and, to be honest, I usually post my best scores under such situations.
From a defensive perspective, I hate static tanks, especially purple and have (And would, if I was ever booted from my current alliance, which is pretty much the only way they’ll get rid of me right now because they are a downright stellar bunch and make the game so much more fun. I sometimes log into the game just to read the alliance chat…I digress) refused to join alliances which insist on purple tanks every war. I have all these nice shiny heroes I want to use in many situations and when an alliance uses just one tank colour all the time it makes it so that I can’t really use them. I prefer a rotating situation where I get to change my tank periodically as this can also see me changing my entire defence team which I enjoy. Variety is the spice of life afterall.
In short, I think you should do whatever you and your alliance feel comfortable with as you’re now at a stage, with the big dogs, where you can win or lose regardless of which stratergy you use. So the main objective should be to enjoy yourselves.
Algorithm will always be in there. Even a def with all meta heroes, same colours left to right in the whole alliance will lose after 2 wins. Maybe theres a 3rd win and then you get a unstable alliance and even a 4th is there. But it doesn’t have to do with the def. I had everything, all colours, FFA, waves, no waves, two waves from top 100 til the bottom. Yes, all of us scream “Yeaaah Mix Tanks”, and then there’s a loss. Play the game, love it if your tactic goes through, hate it when no tile colour comes you need.
If you are below top 50, coordinated tanks still have some merit, below top100 it is almost a must have if you want to climb the ranks.
With Legendary troops on tanks trickling down the line, color stacking becomes important again.
Trying to kill a toon costume or a LB2 Goblin only with specials is a tedious task if there are 5* troops attached to the hero and some healers in the team.
This team got only one oneshot per war in the last wars:
And there are much nastier defenses on the battlefield. Since we have defenses with more than one Legendary troops, I changed some attack teams from 3/2 to 4/1 and sometimes sneak in a mono attack in wars. For smaller rosters its difficult to find six working attack teams against a single tank color.
If there are more tank colors on the board I can use much more variety in attack teams - good for me but bad for the opponents. In those cases I go up from 2-3 to 4-5 Oneshots in a war.
I have a mediocre roster with some 70 maxed 5* heroes, half of them outdated.
If you go to top50 or top30 alliances you will see 120+ maxed 5* 40-50 relatively new and with LB2. If you face such opponents, tank color does not matter! Their rosters are developed enough to find six solutions against any color. In this case there might be a slight advantage using the best possible defense for each player.
But that is not what top alliances do - they do not only coordinate tank color, but the tank itself and sometimes flanks too.
E.g. Departed fielded 30 Ukkonen tanks a few wars ago. One alliance used 30 Arco tanks, after Arco was featured in SE. Now a good defense can be Darkfeather tank with Shaal and Constance flanks. Add Pepperflame or Gestalt on the left wing, Shah on the right and you have 30 really nasty defenses.
I think it depends a lot on the alliance’s war goals and position. Do you want to move up the ranks? Then coordinated tanks may be your best bet to gain a few extra wins. Do you want to just have fun? Then FFA is probably best.
Up towards the top I wonder if the constantly changing meta with the never ending stream of new heroes makes tank coordination moot.
I would have thought that if anything, purple tanks would just be more entrenched by the existence and use of Owl tower heroes (do 140% of infinity-damage against yellow; sure, go ahead, color stack against tanks, we double-owl dare ya).