At the start of each battle, this Hero gets +40% defense against Special Skills for 6 turns. In battles with multiple waves, the effect is refreshed at the beginning of each wave.
Ability: Slime Minion Upon Defeat When the slime hero is defeated it summons Slime Mega Minions to nearby allies with 50% HP and 40% attack inherited from the defeated hero.
Ability: Slime Minion Split Every time a single source deals damage more than 25% of max health to Slime Hero it spawns a Mega Minion on itself with 50% HP and 40% attack.
Special Skill: Slime Croated Sword
Deals 540% damage to the target.
The target enemy receives Devouring Goo status ailment for 3 turns.
Devouring Goo: Removes all dispellable buffs and Growth effects, deals 200 damage per turn and 100 damage per each removed effect. (If the target already has this effect, the duration will be refreshed and an extra damage from the removed effects will be added to the new effect. Damage per turn can’t exceed 700.
After 1 turn the target gets Paralyzed for 4 turns. (Paralyzed enemies can’t attack or gain mana and receive +50% increased damage. )
All-in-one still under construction. Card image to be added when available.
This thread is for thoughts and discussion on Knightus.
Based on preferences Forum members have expressed, please try to stick mainly to Knightus and not wander off topic too much to other heroes.
Some Popular Questions for Discussion
Is Knightus worth summoning for?
Would you use Knightus on Defense? Offense? War? Quests/Events? Titans?
Which heroes on your Roster best pair with Knightus ?
What heroes would you take when facing Knightus as an opponent?
Would you give Knightus Fighter Emblems? Which Talent Grid path will you choose?
What do you think of special?
What do you think of Knightus’s character design?
If you Summoned Knightus and would like to post your results, please include some thoughts on why you Summoned Knightus, and whether/how you plan to make use of them.*
*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Knightus when posting Summon Results. In addition to opinions about Knightus, you are also encouraged to include how many Summons it took before receiving Knightus (or how many Summons you’ve done without receiving Knightus), so other players are presented with realistic experiences of the rarity of Legendary Event Hero.
Avoiding Overspending & Heartache
More Insights & Reading
I highly recommend reading these three threads for more information and context on summoning odds:
If you’ve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.
Wondering About Your Personal Situation?
Feel free to discuss your team and roster here, and ask for advice from other Forum members.
If you’d like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.
Devouring goo does nothing, it will have the same problem as Charmione, they should change the synergy of these heroes and eliminate the fact that it is paralyzed after 1 turn. Both this one and Charmione
Yup…the portal took me by surprise when I saw him featured as a dark hero…I liked him in beta and was saving up the elemental coins for him (not that they did much good…I ended up using gems anyways)
Being fast, he’s extremely useful on offense as a tactical hero to shut down a dangerous hero on the opponent’s team…
congrats, had a few coins and dd the two events and ended with maybe a dozen pulls and got the salmon loki boobie prize, which would be funny but this is the second time i have pulled off that miraculous feat in this portal
Oh boy! My commiserations @Trey
Been there myself more times than I’d like to remember…few things are more annoying than hitting the low odds of pulling a legendary in a portal, but that legendary turns out to be a dud.
Interesting mechanics. Was hoping for a new project but I’m not sure about this guy and I seem to be in a slump…grats and good luck to everyone who pulls!
Exactly… They just don’t get it… They don’t understand the utility problem of being paralyzed after one turn… And not being undispellable…
They should fix the entire mechanic…
But this guy, being fast, at least hits one target hard and then does the debouring go to one target…
Charmione, being slow, doesn’t hit any one, but gets the uselles debouring goo with slightly more dmg, which is also uselles being undispellable etc… They should fix the devouring goo mechanic and give Charmione a three target hit for some dmg to be in line with this hero and actually useful…
This combo with Gastille is the only thing that can make Charmione’s and this guy’s dot useful… I’ve been testing Gastille with 3-20 Charmione and Her dot can go from 600-1000 dmg even… but still, most of the time it’s being reaisted, cleanse etc… so still mostly uselles…