When it was first introduced, I just thought it was a negligible SS. But then I just figured it was similar to the Springvale negative buffs.
TBH, I think the game would be more interesting if they started introducing negative skills similar to what Bi-Wulf has so that you have to try to figure out specific heroes to stack with him.
Using Gato and Tuck with him for the last tournament was interesting and a welcome change.
Youāre obviously sounding like a noob with that statementā¦ Did you not see my image, the attack buff does not override BT. So your statement is irrelevant. It should work the same with the blind is what I am saying. I agree with everything Mr. Spock is saying. Trust me I am only pointing out what is a mechanical failure, I could care less about this hero personally. Just another hero in my roster. I just believe this is not supposed to be a detrimental to other heros on YOUR team.
Exactly what I am saying. They are all bonuses and help the team. This is the only feature that seems to be not in line with the intended feature of season 3 heros.
I already made a bug thread for this and it has been answered as I have relayed it to you. I have asked about this before, I do know the question and concern. This has already been answered.
Iāve been having a lot of fun with the King Arthur & Fenrir 1-2 chop & chomp combo. Your set-up sounds fun too. I only have Fenrir and Elena for fighters so I believe I will throw emblems at Fenrir. Iām thinking attack and pick up health + defense along the way, thoughts?
I think he might even be an upgrade in my defense team compared to KA (who is currently in there):
Think Fenrir is not bad in right wing in defense at all. If you are going to emblem him even more so.
He is a bit squishy so you may try to focus on defense and health while picking up attack on the way. He is anyway a monster with the 600% and most of the time is an overkill. So something like 800/800/1400 stats if any path allows it seems like a good path for me and something more and more am doing ( Vela, Kingston etc. ) i have taken to over 800 defense + all my Rigards. Seems 800+ is a defense that allows survivability. With all the DoTs and Clarisa coming in may, hp also will be important.
Sounds like my King Arthur & Alice combination!
Packs a wallop in offence!
Given your Blue options I would say that YES Fenrir is an upgrade over King Arthur on a defence team. Given your roster, I would probably definitely be stripping fighter emblems from Elena to give them to Fenrir
So Iām in a tough spot. I had given the green light to Fenrir for my 6 scopes but the closer he gets to 3.70 the more I wonder if I should give them to Vela. Itāll be a while before I get 6 more and she seems way better than anyone thought.
I do have Telluria too but donāt care much about having the Telluria/Vela defense. I hold diamond just fine. My concerns are making the best offensive choices. I typically use 3-2 though Gazelle might make a viable rainbow raiding team with emblems and the right synergy.
Fenrir seems really fun to use on offense and an excellent finisher, but if a target is over 50% his hit is weak. Vela on the other hand does an extra 70% damage to red and weakens the whole team.
My current maxed 5ās are Kingston+7, Finley+9, Ariel, Black Knight, Jabberwock+5, and soon to be Gazelle. Soonish to be c. Lianna, Kage, and Grazul.
I donāt think either will get emblems. Alby, Vela, and Gazelle are my main druids and I think Gazelle is most deserving because sheās crazy good on offense.
And I think Kingston is a better fighter and heās who I have my fighter emblems on currently.
So that doesnāt make it any easier to choose. I want to decide who will be most versatile on offense