📯 Fenrir – Season 3 Hero – 5* Ice/Blue: Thoughts, Discussion & Summon Results with Feedback

  • Fenrir: Direct damage increased from 300% to 320%. Direct damage when the target has less than 50% health remaining increased from 600% to 640%.

@Staff_SGG
Guys, kudos for looking at this guy!
Please consider:
If this wolf god was buffed to +2000% damage,
Nothing would change!
It’s an interesting concept, but the requirement either causes:

  • Nothing, remain charged and wait
  • Pounce on something Graymane could also finish
  • Hard-fought Sweet-spot Jackpot

That sweet-spot? Is the problem…
<44% health is a good range for any other blue sniper, of which there are plenty. And an enemy between 45-49% health with minions. It’s very uncommon.

Meanwhile other blue sniper can kill >50% health, with benefits!
image

I would suggest that the original damage is fine, but that the sweet-spot shouldn’t be so narrow.

Skill level 1 - 45% health
Skill level 8 - 60% health

This may give the woof god appropriate fangs without being a hate magnet. But if hatred is an issue, try 55% first?

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