It says on the talent that there is X% chance of causing the -50% mana generated whenever normal damage is dealt, calculated at the end of the turn. Assuming you spread 3 tiles across 3 enemy heroes.
Does this mean each hero has a X% chance to get hit by it separately or together?
or Does it max out at one hero affected per turn?
When I initially thought about this talent say compared to the barbarian one I thought that the defence AI would get the short end of the stick with decay because they only get to hit once every so many turns for a static effect while the barbarian one stacks the amount of damage so it would be the same damage boost regardless. But because the delay talent is a static effect is suggests to me that I should apply a wide tile attack to affect as many enemies as possible, something the defence AI can’t do. Thoughts?
(Image of the effect for clarity)