Lot’s of people have been getting good answers from here, so ill be brave enough to ask for opinions aswell.
I have both Inari and Domitia on their way to lvl 80 with their costumes waiting there already. I also have about 1300 rogue emblems waiting. I gues my options are to get one at ~18 or both at ~10.
I don’t have a hitter in purple, actually at this point my best 1-2-punch after Domitia would be non costumed Tiburtus, so i kinda don’t have a friend for her yet. I took Ludvig tho, so maybe she could give EDD for herself…
On the side of Inari, my defence could surely learn what Piccolo always tried to teach Gohan: Dodge! I don’t have others who could do that, but having a great defence haven’t been a priority for me either.
C2 Dom with Magic/Styx 29 plus Mana node => 7.86 tiles => Fast.
CB Inari with Magic/Styx 29 plus Mana node => 8.13 tiles => not quite fast yet
If you don’t have maxed Magic/Styx troops, C2Dom will still activate faster with CB 5%. CB Inari only gets 1% mana boost.
C2 Dom can go with Regular Tiburtus. Tibs will give greater damage with C2 Dom leaves EDD on 3 targets. Tibs then leaves DD too. This combo should help to increase tile damage and specials (if C2 Dom activates again, in time).
Dodge is a good support to have too.
Take a look at your roster. You know your play style best.
How would either hero boost your attack or defence team ?
I would choose the hero that gives the bigger boost.
C2 Dom is a goddess on both offense and defense. EDD is priceless for both regular offense and Titans. Boosting her stats will be useful for both survival and damage op.
I use Inari for wars, but outside that she rarely gets game play. Her blind/ dodge is good for support, and she can manage without emblems for now.