Attack damage

Hey guys. I’ve been playing for over three years now and I still don’t understand one basic aspect of the game - damage.

For instance, in a raid just now I hit my opponent’s fully emblemed Azlar (685 defence, 1645 health) with my 7 emblem Costume Thorne (756/ 540% attack), no status effects on either side but it barely even touched Azlar’s health. Three red tiles then wiped him out.

I know this is a really basic question from someone who has played so long but every time I think I have figured out how it works something like that happens and I think I was wrong again.

The same applies with charge speeds - why do average speed heroes often charge faster than the very fast character next to them with no mana effects in play?

About mana, its probably because you can fill enemy mana bar by throwing tiles at them and if there is average speed tank and v.fast flank/wing then average tank will get full mana first almost always.

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