Hey guys. I’ve been playing for over three years now and I still don’t understand one basic aspect of the game - damage.
For instance, in a raid just now I hit my opponent’s fully emblemed Azlar (685 defence, 1645 health) with my 7 emblem Costume Thorne (756/ 540% attack), no status effects on either side but it barely even touched Azlar’s health. Three red tiles then wiped him out.
I know this is a really basic question from someone who has played so long but every time I think I have figured out how it works something like that happens and I think I was wrong again.
The same applies with charge speeds - why do average speed heroes often charge faster than the very fast character next to them with no mana effects in play?