Why (some) things need to be the way they are in E&P

If I say the sky is blue you’ll argue with me and add to the most replied person in both of our profiles. But in this case… you should argue with Petri. Because he said otherwise:

[[SOLVED] Incorrect Spring Offer (Apr 15, 2021) MASTER - #148]

"Even though we’re talking about a lot of food, it does not break the game economy" ~Petri

Rescinding the offer, ostracized a large portion of the population
.

Niche heroes are ok, for game variety. But an obsession with such heroes should be put in check, because none of these "great" niche heroes are S1.
Which also means…
None of these wonderful niche heroes are available in a TC.
They are for the most part… purchased…

So if the love affair for niche was full blown and you have to have a niche hero to counter the other niche hero…
The game would get obliterated for those who do not spend money.

The good part about not over emphasizing a niche system gives breathing room for players who don’t have one of the anti-summon niche heroes. Or anti-fiend niche. Or anti-boosted health. And so on…

The best thing for game variety is…

BALANCE

And that destination is gravitating rapidly into spend more money…
Spend more time grinding…
when the CAP becomes overwhelming…!

For now let’s make defenses weaker instead. :roll_eyes:
Because the tiles and brains are struggling against slash and ai.
ahhaha… it used to be one tree in the forest was on fire.

Not anymore…

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