Status
2023-03-17T08:30:00Z: Version 56 is now fully available on both platforms. Please update your game!
2023-03-13T12:00:00Z: Android rollout has started. We hope to do the same for iOS soon.
Release Notes
[NEW & UPDATED CONTENT]
Springvale
Mar. 27, 07:00 UTC – May 1, 07:00 UTC
- New Legendary Springvale Heroes
- Archie
- Jasper
Alpha Aethers & Aether Powers
Mar. 20
- Alpha Aethers
- Limit Break your Heroes a second time with Alpha Aethers to unlock 5 more levels
- Heroes that have reached this new max level gain access to their own Aether Power
- All players will receive a gift of 10 Alpha Aethers when this feature goes live
- Alpha Aethers now may be obtained as loot from:
- Mirages of Omega quests
- Rare Wanted Missions
- Rare Titans
- Alliance War Chests
- Mystic Vision
- Aether Powers
- A Hero with an unlocked Aether Power receives its effect as a buff at the start of a battle
- Aether Power effects are dispellable
- Full list of current Aether Powers:
- Ailment Immunity
- Ailment Reflect
- Attack Up
- Boosted Regen
- Bulwark
- Counterattack
- Damage Reduction
- Defense Up
- Dodge
- Fiend Resist
- Gamble
- Heal Increase
- Knight’s Endurance
- Mana Boost
- Rage
- Regen
- Revive
- Special Boost
- Special Armor
- Taunt
- Vampire
Aether Summon
Apr. 3, 07:00 UTC – Apr. 5, 07:00 UTC
- All Aether Summons produce “Combos”
- Combos contain Aethers & Trainer Heroes of varying rarities
- 1 Aether Summon = 10 Aether Crystals
- Aether Summons cannot be made with Gems
- All players will receive a gift of 50 Aether Crystals when this feature goes live
Contest of Elements: Fire
Mar. 27, 07:00 UTC – Mar. 30, 07:00 UTC
- Contest of Elements: Fire
- 10 stages
- Only Fire Heroes can be used
- Hero Roster Mastery
- Non-Super Elemental Heroes can be used up to 2 times in the event
- Costumes are not considered separate Heroes and will share this upper limit with their “base” Hero
- Super Elemental Heroes can be used up to 5 times
- Non-Super Elemental Heroes can be used up to 2 times in the event
- Battle Item capacity is doubled
- Unique rules for this event:
- All shields on the board — regardless of element — will release Fire Troops when matched
- Matching non-Fire Shields:
- Gives some amount of mana to all of your Heroes
- Matching Fire Shields:
- Gives twice as much mana compared to non-Fire shields
- Always releases “Strong” attacks (= as if there’s an elemental advantage)
- Charges up Elemental Chaos
- Elemental Chaos
- Turns random non-Fire shields into Fire shields
- Matches made as a result of Elemental Chaos do not charge Elemental Chaos
- Super Elemental Summon: Fire
- All Fire Heroes older than 180 days are obtainable from this Super Elemental Summon. (180-day restriction does not apply to new Contest of Elements Heroes.)
- New Super Elemental Heroes:
- Legendary
- Doxan
- Ignazio
- Legendary
- Bonus Trainer Heroes
- Making 5 Super Elemental Summons grants you 2 Bonus Trainer Hero draws
- Super Elemental Bonus Chest: Fire
Challenge Festival I
Apr. 20, 07:00 UTC – Apr. 24, 07:00 UTC
- New Legendary Avalon Hero
- Green Knight
- New Avalon Hero Costumes
- Legendary
- Guinevere
- Epic
- Merlin
- Legendary
[IMPROVEMENTS & FIXES]
Improvements
- Added a selection refresh countdown timer to the Fated Summon
- Battle Info UI now displays bonuses in a clearer and more compact way
- Hero Portraits in the Museum no longer look slightly squeezed
- Improved description text for the following:
- Abilities that reflect status ailments and negative Stacks
- Now states that this reflect does not apply to effects cast by allied characters, Minions owned by allied characters, and Fiends owned by allied characters
- Cupido’s Special Skill
- Healing Gift → Mindless Heal
- Reworded Special Skill description for clarity
- Felton, Kitty, and Milady de Winter’s reflection effects
- Malosi’s Special Skill
- Season V Unique Boss stage property
- War of the Three Kingdoms Skirmish Rules text
- Now also mentions the Journey Family
- Abilities that reflect status ailments and negative Stacks
- Improved icons for certain status effects/ailments and Passives
Fixes
- Addressed the following visual issues:
- Certain Special Skills’ animations not playing if their effect was resisted
- Alpha Apep (Season V enemy) no longer resists its own element swap effect
- Covenant Quest enemies no longer generate mana faster than intended
- Editing building locations no longer sometimes makes the Museum disappear
- Elemental Barriers no longer incorrectly block status ailments from Fiends summoned by Heroes of other elements
- Erebus now correctly blocks Minion summons even when the summoner dies mid-cast
- Gilligan’s Passive now has the correct icon
- Mindless Attack no longer fails to prevent certain boss enemies’ and Titans’ normal attacks
- Mindless Heal no longer heals Titans or Mythic Titans
- Mystery Family now gets properly sorted by origin in Hero Roster View
- Queen Guowang’s incorrect Special Skill description text edited to match actual functionality
- [OLD] If Vengeance is dispelled by an enemy Special Skill
- [NEW] If Vengeance is dispelled by a Special Skill
- Season V Final Boss no longer revives allies even when afflicted with a status ailment that prevents revival
- Solved a few small bugs pertaining to Starter Quest UI
- Status effects with “as long as”-conditions no longer incorrectly interact with Greed
- Titanium Shield now displays correct text in Battle Info UI