Welcome to the May 2024 Balance Update!
Note: This balance update will go live on 2024-05-14T10:00:00Z.
Full details of the changes are as follows:
Gargoyle family
Softskin updated
- Softskin now also reduces damage by -90% and resists all status ailments
- OLD: Softskin resists mana reductions.
- NEW: Softskin reduces damage received by the Hero by -90%, and they resist all status ailments and mana reductions.
- Affected heroes:
- Garten
- Pophit
Garten
- Special Skill updated
- Removed counterattack effect
- OLD: All allies counterattack with 115% of the damage received and receive 50% of counterattack damage as boosted health for 4 turns.
- Added direct health boost for all allies
- NEW: Boosts health of all allies by 700.
- Added Softskin cast for all allies
- NEW: All allies except the caster receive Softskin.
- Removed counterattack effect
- Stats increased:
- Attack: 1007 → 1048
- Defense: 1042 → 1083
- Health: 1689 → 1812
Pophit
- Stats increased:
- Attack: 1038 → 1079
- Defense: 1025 → 1067
- Health: 1645 → 1767
Investigator and Cultist families
Insanity updated
- No longer affected by healing from status effects, Passive Skills, Minions and other secondary sources
Melancholia
- Revived ally health increased: 66% → 70%
- Revived ally Insanity reduced: 66 → 50
- Insanity inflicted to self reduced: 60 → 55
Owl family
Passive Skill added: Mana Increase Reduction
- Reduces the amount of mana increased by Special Skills by -80%.
Verus
- Moonrise Strike damage increased: max 1000 → 1200 damage
- Stats increased:
- Attack: 1048 → 1075
- Defense: 1019 → 1046
- Health: 1732 → 1812
- Bleed damage increased (due to Attack stat increase): 900 → 924 damage over 4 turns
Mariol
- Moonrise Ward damage reduction increased: -600 → -700
- Stats increased:
- Attack: 1032 → 1060
- Defense: 1048 → 1079
- Health: 1701 → 1781
Livia
- Stats increased:
- Attack: 927 → 970
- Defense: 1038 → 1081
- Health: 1874 → 2004
Sun and Moon families
- Costume Bonus increased for legendary Heroes
- OLD: +13% attack/+13% defense/21% health/+5% mana generation
- NEW: +16% attack/+16% defense/+25% health/+5% mana generation
Underwild family
- Costume Bonus increased for legendary Heroes
- OLD: +13% attack/+13% defense/+24% health/+5% mana generation
- NEW: +17% attack/+17% defense/+26% health/+5% mana generation
Sand Empire family
- Costume Bonus increased for legendary Heroes
- OLD: +5% attack/+5% defense/+10% health/+5% mana generation
- NEW: +15% attack/+15% defense/+20% health/+5% mana generation
Bo & Runt
- Increased Element Link duration to be in line with other Heroes of the Month: 3 → 6 turns
Toon Gormek
- Attack ailment replaced with defense ailment
- OLD: The target and nearby enemies get -24% attack for 6 turns.
- NEW: The target and nearby enemies get -24% defense for 6 turns.
Heroes of the Month
Alasie
- Direct damage increased: 462% → 492%
Alasie (Costume)
- Direct damage increased: 436% → 466%
Clarissa
- Direct damage increased: 155% → 175%
- Poison damage increased: 284 → 344 damage over 2 turns
Yang Mai
- Direct damage increased: 310% → 340%
- Stacking attack buff increased: +5% → +6%
Suzuna
- Heal over time increased: 600 → 750 HP over 3 turns
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We hope the adjustments above will help you field these Heroes in a wider range of situations. If you feel that your favorite Hero could really use a buff, please remember to let us know here on our Community Forum.
As always, we will continue to keep an eye on all Heroes affected by this update in case further adjustments become necessary. Please refer to our Hero Balancing FAQ for why we occasionally make post-release balance adjustments. If you wish to share your feedback and discuss this update with fellow players, please feel free to join the discussion: May 2024 Balance Update - Discussion
Thank you for your continued interest and support. Best of luck in the battles!