Sorsha
July 17, 2019, 9:21am
1
Hi Forum,
as somebody just asked how the matchmaking in raid works, I want to know more how it works for Tournament. I continuously face opponents having much more point and TP than me (sometimes several hundred more points and about 400 more TP)…so I know that I will lose but got no option to re-roll. Does anybody know? If there is an existing thread already please merge or send me the link!
THX to all!
I assume you already read this from the master thread and still have questions?
Matchmaking
This is an area of the Raid Tournaments that’s obviously had significant problems, and continual revision.
The developers are continuing to work to refine and improve how matchmaking works, so we don’t know exactly what to expect yet, but they’ve set up a Raid Tournament Change Log , which you can monitor for updates.
Matchmaking for Attacks
As of the Third Raid Tournament, initial matchmaking was based on your Top 5 strongest heroes that qualified for the Tournament’s rarity and elemental restrictions:
medal_sports Third Raid Tournament! — FAQs, Teams, and Discussion
Morning all, I double checked this from our developers and seems like there was incorrect information in the change log, it has been now corrected. Since previous Raid Tournament, this is valid:
“The difficulty of enemies that the players face at the beginning of the Tournament is now determined by the 5 best heroes in their roster.”
medal_sports Third Raid Tournament! — FAQs, Teams, and Discussion
To clarify, the best 5 heroes within the rarity and element limits of the current tournament.
medal_sports Third Raid Tournament! — FAQs, Teams, and Discussion
The special skills of the heroes are not taking into account, so for example in this tournament healers are indeed included for the matchmaking.
This was slightly amended as of the Fourth Raid Tournament:
The difficulty of the opponents reduced slightly in the beginning of tournaments.
Matchmaking for Defense
As of the Sixth Raid Tournament, matchmaking for Defense teams was changed again:
Further improvements to the distribution of attacks, especially for the top players.
Keep in mind that if you’re in the top, your defense team will receive more attacks. This is due to the fact that there is a small number of top defense teams that are good matches for a large number of top attackers. We try to prioritize choosing a good opponent over choosing a too easy or too difficult opponent that hasn’t been attacked as much. We have also implemented a limit on how attacks count towards your Defense Grade. After the first five attacks of the day, only one attack per hour counts towards the grade.
Changes to the starting difficulty of opponents your defense team faces.
It is no longer based on the defense team you pick, but your best heroes that match the tournament requirements. We’ve brought this rule back because we want to encourage players to choose the best defense team they can, and thus provide a better challenge to their opponents. Due to the way the Team Power is calculated it was possible, for example, to pick a defense team of two fully leveled, fully ascended heroes that were on paper equal in Team Power with a full team of lower rarity heroes, but in practice that full team would be defeated in most cases.
1 Like
Sorsha
July 17, 2019, 9:37am
3
Well…there is still a mis-match then but I will bookmark this thread for any updates!
THX @zephyr1 !
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I think that matches what’s most recent from the Change Log here:
https://support.smallgiantgames.com/hc/en-us/articles/360021372273-Raid-Tournaments-Change-Log
So if that seems to be outdated, we can ask the Staff to see if it needs to be updated.
Sorsha
July 17, 2019, 9:48am
5
Think I will log the matches and post the worst cases in the other thread…hope they will be recognized there. Can you close this topic my dear @zephyr1
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zephyr1
Closed
July 17, 2019, 10:10am
6
Closing per request of OP.