Zeph like anything else in this game if your a consistent player there will be plenty of time to āfinishā these goals Iām sure. Thanks for constantly up dating us!
Yeah i was thinking the same 10/20% wouldnāt hurt the f2p base but then again j guess thats makes the pass worth owning because you get more from it
Itsure looks like the best prizes are at the end ā¦ so getting them all is kinda a big deal.
Does it look like you need to complete ALL the challenges to get enough valor points for the final milestone, or will 80~90% of them do the job?
It would have been nice, but on the other hand it more clearly delineates the difference between a purchase and free. It will probably push more people to buy it then if they offered a reduced rate of coins on the free path. So I definetly understand SGGs reasoning.
Thereās no way to know that currently:
You donāt have to be a veteran to do that. I play less then 3 months and I can pull it off with no sweat.
Iām Actually very excited with this.
Doesnāt matter if you chose to get a premium or not, more game content is always welcome.
Might not be perfect at first( e.g. costumes) But it will get where it needs to be.
This game is the first one I played, and im a vivid to this sort of entertainment, that listens to the community and makes changes and ammends.
Just relax and enjoy it.
No one is forced to play Path of Valor, and surely it wonāt give high competitive advantage to those who pay, which is a very important parameter.
Happy gaming puzzlers!
I also very much look forward to this new feature. If what I heard is true, then this feature will make our daily grind meaningful. Right now, grinding for avatars is veryā¦ how should I put it nicelyā¦ boring
I like the idea . Regarding the f2p scheme i cant complain . All extra free reward is a good news.
To purchase the pass i will consider deepeth things than EHT or some disgregated emblems.
I will purchase the pass only if It has ascension mats . The only thing that is worthy of spending besides the emblems .
I hope a good price . Anyways nice idea
All sounds good and exciting to me other than being able to use Bag of Holding relic in challenge events. It will 100% be necessary to have this relic to compete for top 100 spots in legendary especially, anybody whoās competed before knows how important items are, and itās already hard enough to go for those top spots as a f2p/c2p as it is. I canāt compete in all the events, but building my battle item arsenal and WE flasks for ~3 months to dump them all into a single event to get on the leaderboard is all I really work towards anymore, and it gives my daily 8-7 grind some kind of āmeaning.ā Thereās really not much else to do when youāve gotten to the āend gameā and Iām going to find it pretty demotivating if an essential item for competing is locked behind a, conservatively estimating, $20+ paywall.
Build notes also list this:
Many under the hood changes, polishing and bug fixes.
Nothing specific about Path of Valour, but Iāll note it here anyways:
This iteration of Beta is testing this idea to Sort by rarity for hero rosters
We can all finally organize our rosters by the number of stars each hero has (highest to lowest only).
Also, when choosing heroes for raid tournaments, itāll show heroes that are allowed first at the top ā credit to @Grimtutor for spotting this change
Personally Iām glad to see some Quality of Life improvements like these
Well, I was schocked and exitedā¦ but I though you pointed this thread: NEW filters for Hero Roster and leveling Heroes ā with sample UI design mockups
But sort by Rarity are not so significant.
I donāt know if weāll ever get something like those mockups (which are amazing). But little steps are okay IMO.
For me it is important to do screenshots of my heroes in that order.Right now its a real struggle to do so.
The thing is they already implemented itā¦for troops.To transfer it to heroes should take less than one day of work. That would be useful for many players with almost no work involved. Thatās one reason I really could not understand that they ignored it so far.
The second layer of ordering is always āsort by powerā. I wish that the users were able to choose another oneā¦or to be more preciseā¦choose both layers.
āSort by rarityā would give my strongest 5* heroes firstā¦no matter what color as the second layer is āSort by powerā.
I would like to choose
āSort by rarityā & " Sort by color" would give all my 5* heroes and all purple firstā¦then all 5* yellowā¦and so on.
Reversing that order
āSort by Colorā & āSort by rarityā would give a different resultā¦all purple heroes first, starting with 5*, then 4* and so on.
And as i already mentionend in the other thread we need a āsort by mana speedā, too.
Empires & Puzzles does many things right to attract players in comparison to similar games but the hero roster usability is below stone age levelā¦it is really much worse than any other similar game I have testedā¦Nervertheless I stayed with this one.
Beta Update
The second round of Beta for Path of Valor is now closed. Iāll update Beta Beat when Beta reopens for other testing: š§Ŗ The Beta Beat (v26) ā Season 3 Heroes, Path of Valor, Costumes v2, Feb/Mar/Apr HOTM ā Sharing the Big Picture on What's Going on in Beta
Amen to that brother!
Well said, and I love your idea.
Very well said, Zephyr1!
I am extremely excited about the Path of Valor!
I understand some F2P players comments concerning the rewards, however, Iām happy that there is going to be a new challenge/event & everyone will be receiving a certain level of rewards, whether they are F2P or P2P, if they participate.
Our alliance has both F2P & P2P players & I want everyone to be able to do this as a team & discuss it as a team. Iām thrilled that noone will be left out, no matter the reward level.
Looks like Clash Roysles , gold pass, maybe they got the idea from them