šŸ§Ŗ Early information on the December 2021 HOTM -- Hanitra


minions can be
eaten > grimble
killed > skadi
how do you counter boosted health?

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You can also make the heroes immune to minionsā€¦

true

H is a very OP hero. she will be in top100 for sure

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And Hanitra can counter max HP reduction. So it can be good against Alfrike type heroes even if the hit is not Dodged.

Aouda? Since she counters boosted health

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Youā€™re rightā€¦because you get your tiles at exactly her position to charge your heroes ALL the time for the colors of heroes you bring and the 45% dodge doesnā€™t exist so sheā€™ll never dodge any of your tiles or specials. :roll_eyes:
Iā€™d say something more snarky but itā€™s not worth it.

Tile Dump Hero?
Since she is in the team my raid defence went up at least 50% and in the first war she took place I never went down with one hit.
Why you dont consider C.Kadilen also a tile dump hero? Because of her imperceptible damage?

I hope she will get little buff like liitle aoe deal damage or little boost hp. It will be little help on map stage facing mob (not elite not boss).

For me she is desirable. I have Inari and I wanted and got Hanitra. I wonā€™t use them on same team of course.

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So after giving it a week, decided to read Hanitra thread & complaints of she canā€™t do this, isnā€™t useful there & blah blah is on = certain players will NEVER be happy !

Well, while freedom of expression is goodā€¦ oneā€™s got to see things a bit practically = SG will NOT make a hero that is perfect for all purposes ā€¦ offence, defenceā€¦ all / specific scenarios, etc = answer to all player prayers ! :rofl:
So,
I see Hanitra differently.

On OFFENCE: since I manage the play, she gives me the benefit to take a hard-hitter instead of a healer = feel better option than C.Kad / Inariā€¦ unless I need to colour stackā€¦a nature C. Kad !

On DEFENCE: A direct hitter will score well than a healer = feel C.Kad / Inari better options.

Currently, I donā€™t have C. Kad. Inari @ 3/70 & Hanitra to start sometime soon as I complete Lepiota to 3/70 for occasional use.

Being an offence focused player, I will give darts to a fast Hanitra before an average speed Inari
bcoz
Hanitra would be better use for me in offence & I will not use Inari in defence as I have better HOLY defence hero options = as always, roster plays the key role ! :rofl:

Happy playing !

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I see that Hanitra is no different from the old Inari, here we are just trying to have a discussion, hoping that there will be a little buff like the previous case Inari and Margaret.

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Huge difference in speed. That 5% mana boost per each buff is extremely useful. With the right heroes around her, you can keep dodge up almost the whole raid. Immediately went to the top of the line for darts for me.

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Help me to choose between Inari and Hanitra here, please

Yup, you gotta use her to understand she is amazing in offense.

Pair her with heroes that add buffs. She can gain 10 - 15% mana when her team mate fires first, and she can fire again. Constant dodge and heal. Frigg and Odin cries in the corner.

She is gonna win you a lot of wars.

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The more I see how many of my alliance mates are getting her the more I dread the next few months of the defenses being overly saturated with dodge defenses which is the only special in the game now without a direct counter once it is active. :face_with_spiral_eyes::face_with_spiral_eyes::face_with_spiral_eyes:.

thatā€™s not 100% trueā€¦

Sabina costume
Rusell
Every dispeller

Those are direct counters, even if some on this forum wouldnā€™t agree on thatā€¦

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Every other special has a direct counter that if you bring the right hero and the timing is right it can disappear guaranteed. The dodge can be dispelled but itā€™s not guaranteed. It is now another element of randomness and luck/bad luck that really for me lessens the fun I have with the game.

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Dodge is the easiest special to counter, just hold your own specials for a couple of turns till it fades away on its own.

Although Hanitra might be an issue for that tactic as she gets mana from every new buff and her 2nd charge starts with 15% mana once she has fired the 1st time.

Dodge is not that easy to counter in my experience. Waiting a few turns can get your whole team wrecked in high diamond by the time the dodge is over, as youā€™ll still be feeding the enemy with mana with your tiles. By the time I can safely fire my specials itā€™s often too late. Most of the time I just take my chances and fire my specials.

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I found a way to over come dodge, I take a dodge hero on offense as well and it is all so funny when they dodge and you dodge and everyone dodges. I use Inari 29 troop to most fights and especially against c Kad. teams. It is really funny when m team dodges almost all the specials and then the foxes pops and gives me mana boost. It should be interesting to see how the next few months move forward with dodger.
I am starting to like my Russell as he manages to hit thru the dodge as well. it should be a good learning too

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