🧪 Early Information on New Monster Island Event [Part of The Beta Beat v51]

Yes, you need to keep your heroes to avoid permanent damage.

1 thing what I have not written to OP yet:

The maximum energy is now 1000.
You still get 500 / about 9 hours, but now you can skip 1 refill an still not lose any energy.

I will add it to OP on Saturday.


:joy::rofl: so fast to close dem helpful loopholes. :joy::rofl:

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Is monster island starting next week? Sorry for the silly question…

Still in beta. Looks like a 2023 launch for now. Maybe late 2022? That’s the earliest I can think of.

It’s AQ next week. Start crafting items if your inventory isn’t already ready. (Assuming your alliance wants to give it a go)

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It will not starts this month for sure.
It maybe included in V52 so that it can may held in November but we will see when Staff publishes their calendar.

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In the Fall 2022 Sneak Peek! 🍂, staff mentioned December for Monster Island.


I have check that earlier, but I missed the month, thx for the noticing it :slight_smile:

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Beta update

Monster Island

  • Relics
    • New Relics
      • Stack (Max. 10): All Heroes get +5% attack each turn
      • +25% power to Special Skill attacks
      • +50% additional Troop damage against the weaker element (= against enemies at an elemental disadvantage)
      • -20% reduction of all incoming damage
      • 20% chance to dodge Special Skills and normal attacks
      • +5% mana each turn to Heroes whose current HP is lower than 50% of their initial max health
      • +5% mana to all Heroes each time a Special Skill is cast
      • 5% health recovered for all Heroes each time a Special Skill is cast
      • All Heroes counterattack with 30% of received damage
    • Balance changes to existing Relics
      • +5% attack → +25% attack
      • +5% defense → +25% defense
      • +5% critical chance → +25% critical chance
      • +5% healing → +50% healing from Special Skills, +100% healing from Battle Items
      • +5% mana generation → +20% mana generation
    • Removed Relics
      • 50 HP recovery every 5 turns
      • +10% health
      • +5% mana every 5 turns
      • Summon Minion with 5% inherited HP and Attack every 5 turns
  • Monster Hunter Event Bonus change
    • OLD: Special Skill casts apply Bleed for 3 turns to a random enemy
    • NEW: Special Skill casts apply -3% defense to all enemies (Max. Stack: 10)


Right now the Easy mode is under testing.
It is very simple.

Staff also stated in Beta that Rewards are not final, and there will be a Global Beta for this feature (in December based on Sneak Peak).


Minion heroes have disadvabtages but monster Hunter heroes are vice versa. What about Waterpipe? :thinking:

for those, that didnt dived into long info of monster island,

why are minion heroes at disatvantage (in short)?

Thank you :slight_smile:


Because of this event effect:


So, are monster Hunter heroes totally out of this effect? :thinking:

My concern is all alliance members will feel obligated to do this event for the sake of all members, glad i have my own solo alliance

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Cet événement commence ce mardi. Et si tu es intéressé de le jouer à fond, chez les 30 Legendary, on se prépare à aller chercher les bons scores :slight_smile:

The last message says it starts on coming Tuesday in french is this true ? wheres the calendar

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Yes. That’s the scheduled start date.


Yes, it is announced to be arrive on next Tuesday:


Is it known, what will be a titan size threshold for easy/normal/hard ?

We do not know.
All players have tested the same difficulty in Beta as Staff have set it to us to a certain difficulty regardless of titan rarirty.

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