Damage Calculation

But +18 Defense is constant, +36 HP requires healer to restore after damage is taken.

Mainly +18 Defense is helpful for attacks mitigated by defense stat.

While +36 HP helps against counterattack damage, and damage over time, both of which bypass defense stat.

See also

(General game questions for more experienced players - #25 by Kerridoc)

( Hero durability - statistics )

(🍚 Talents: defense points or health points? - #34 by yelnats_24)