Can you get an instant hit when you do war? Raids? Providence? Randon dictates you have at least a 50% chance.
Never happens. Why because the tiles are manipulated. You instantly lost all hope of random. Trying to force random actually makes them less random.
Rather than follow the status quo of the devs getting caught in a lie prove me wrong.
You have data to prove any of this? You know you can write a random algorithm that also avoids a beginning match and still be random⌠so, your point fails on that level.
@garanwyn has done all the heavy lifting - recorded hundreds of starting boards, accounted for starting board matches etc
Have a read:
Rather itâs up to you to prove the lie. Status quo makes sense to me when I am playing.
This dictates that you have a sketchy grasp of the term ârandomâ.
Keep telling yourself that. You Lack proof so must try to twist.
I think you have that backwards there. Or are you one of those âpseudoâ scientists?
Check out the 50 closed threads about the same topic for an in-depth explanation of Field Aid and why it helps you as much as frustrates you.
Well you are feeling sick about aid then your enemy should feel the same too! you have to bring your own aid at least 1 healer per team or more if you have that depth. impose more healers in your defense team for field aid with right amount of sustain and damage making it harder to take down your defense in a field aid war.
A defense down hero in your defense team for attack boost and a set of heroes who can delay the fight for arrows some one like Wilbur, Aegir, Vivica so that you make them more damage from the arrows⌠be more creative and adapt instead of complaining over a challenge! Amen!!
It would be a a bigger challenge to drop aid.
Ideas and suggestions arenât complaints.
Never happen, it works against both sides, it is irrelevant.
Nope. Iâm not the one protesting.
Wonât be voting for this. And itâs been requested before
Just a few threads in ideas and requests.
Sure, it is a good idea. Hence, it wonât happen. Stupid war rules that always seem to work for you when you win, and against you when you lose. Have you not noticed that the devs donât even slightly care what players think? Ask the beta testesters where their advice goes! Why should there be a fair fighting board on war? Just to determine a fair winner??? Come on!
Thatâs a ridiculous response. You sound like a disillusioned gamer. You canât PLAN for anything anymore in this game because of SGs manipulation of the tile boards to keep us throttled back and just underpowered so weâll keep spending and portal pulling. He has a point. If you secretly code the board to drop less tiles of the hero colors your using + continue to keep attackers from using the same heroes on the battlefield against now fully emblemed defense teams + tweak field aid (yep, it fills faster and heals more - not to mention ghosting tiles fills it almost completely now) your PLAN is to hope for an extremely lucky board now. Iâve played this game everyday for over two years, spent $1000s like many of us, and have been #1 in ranking a bunch of times. I see the patterns. The boards are ABSOLUTELY rigged for $$$ making and no longer have a balanced play with all the gimmicks SG gets away with. Iâm tired of gamers sticking up for greedy gaming corporations. Open your eyes and support gamers in your community. Field aid was once a challenge. Now itâs just plain ridiculous and its frustrating gamers. It most definitely needs fixed.
Sounds like youâre doing poorly and blaming everyone but the one person who has the most control over your results.
See my Avatar? The ice queen is judging you.
âŚ
You suggest I sound like a disillusioned gamer. Iâve got no clue why, but kindly keep your characterizations to yourself.
I like this game. Iâm eager to try and get Kingston. I may get him, I may not. I have about a 30 percent chance.
Thatâs the game.
Blaming âsecretly programmed boardsâ for poor play is conspiracy theory land. May as well blame the lizard overlords in combination with Elvis and James Dean, working out of Area 102 - (which is twice as secret as Area 51) for all your Dawa pulls last AtlantisâŚ
So this is where all these complaints are coming from. I knew there was a source.
Yet all the collected data shows otherwise âŚ
Iâm not sure what data youâre reading, but youâre disillusioned if you think thereâs money to be made in designing a truly random system. Investors wouldnât touch a gaming product if there wasnât a system of control. I continue to play this game knowing that fact. Keep living in the dreamworld - SG wonât change their greedy ways as long as the community continues this debate (which is the reason I responded in the first place) - youâre part of the problem
Iâm not sure you understand what exactly is random in the game.
The gems generated in the boards are stated to be random. Studies done by players (the data for which is available here in the forums if you care to search) demonstrates to a high degree of certainty that they are. The heroes drawn in the summons portals and in TCâs are random. The opponents in raids are (within certain defined limits) random.
I donât know why you think they canât make money based on that system. It is the randomness and the uncertainty of summons that actually drives their moneymaking.