🐼 Zhuge Liang – 5* Holy / Yellow from War of the Three Kingdoms

At 3.45 or so.

Seems to work really well in my team.

In this battle he disintegrated malin and stopped diaochan’s heal from delaying raynes poison from taking her out


The only positive side of current dmg heavy heroes is the COUNTER attack side of it :stuck_out_tongue:

I’m building a team of azmia x2, meilikki noor and Xnolphod… I think it will work week against aoe dominant teams with minimal healers.

But… Maybe i just throw in zhuge and don’t worry about azmia x2

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It depends, Zhuge’s counter also protects each hero from damage to some degree, however is ultimately weaker damage wise than 2 activated Azmia specials covering all 5 heroes.

If you are looking to mainly punish an AOE team and survive it, you could go with Zhuge, 1x Azmia, Noor, Xylophone, and an additional healer.

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Can I just say that was a poor defense that person setup :upside_down_face: , I wonder what they were thinking :thinking:

Of course… the week after I reluctantly max him he gets nerfed.

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I normally understand the nerfs, but not for this hero. He wasn’t OP, no idea why they hit him


Does 5% less counterattack really matter? It seems like a bizarre nerf.

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They didn’t nerf him, they nerfed the shu minion. So all of them gonna get hit

Nerf the Minion of hero who’s best part is the minion und buff the dmg of the fiend who’s dmg was and still will be completly irrelevant…

Who comes up with that stupid Idea?

If anything, this hero needs a buff. He is the worst of all Wo3K heroes…


Poor Zhuge Liang. Slow then get nerf. At least make zhuge liang become average


The best part is, they nerfed his minions and gave a laughable buff to his fiends.

Liu Bai lost 5% Minion HP and 5% reflect and got 20% dmg on three, which means 60% dmg at all.

Zhuge Liang got 10% dmg buff for the fiends. A Zhuage 4/80 without emblems now makes about 47 dmg per turn with each fiend. It was about 42. Which gives us about 5 dmg per turn.

This is nearly completly useless and in no way the same compensation as Liu Bai. And Zhuge is slow…

This makes absolutely no sense at all. These useless fiends that won’t do anything impactfull in SLOW vs 360% dmg to three in MEDIUM? really?


It seems to be a mistake! he was the weakest one of the event, why did they nerf him? And specially, why the weakest hero has to suffer the highest nerf? Because his family members have increased their damage, but giving him a 10% more of fiend damage is like a joke. So if he was mediocre, now he is overwhelming.


I gave him darts last night!!! Yup :+1:t3: thanks Zynga Fiend is useless and has no negative effects attached. No initial damage either. Its like the Christmas nerf. They see a problem they created and come up with half baked solutions. But a sneaky buff to monkey making heroes. He’s now at 4/40 and I’m not sure I’ll put any more resources in him. Disgusting!!!


The hero card is updated with September balance changes.

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Is there any use for two of them?

I’d say it depends how many other kingdom heroes you have. If you’ve got 5 others and he’s your 6th you can build 2 teams with max family bonus. Having a 2nd could be good for rush war attacks too. Not the worst hero to have 2 copies of imo.

I wouldn’t level a second… Though i find the first one useful.

Except for fast wars or questing, where do you find the best success using him. (He’s my only w3k right now.)

I like him for events and s5 levels. I pair him with pengi. Happy to accept the counterattack and bigger pengi hits.

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