Emblems added a new element to the game: talents. i started playing after they were already a thing, so i didn’t experience the same consternation that Limit Breakers currently are receiving, but LBs are just a mindless flex compared to the introduction of emblems.
the forum has a huge issue with these because what’s the point of them? what problem are they trying to solve with this addition to the game? what new thing do they add to this game? most players, in my experience, prioritize resources for heroes on their defense team (not how i play), so if people are already having issues with Frigg and Odin flanks, Bera tanks, Ninja family bonus shenanigans, Alfrike tanks in Rush, etc., Limit Breakers are just going to exacerbate those complaints.
it’s difficult to understand (or accept) that money does drive a lot of decisions in the game, but a lot of complaints about new things stem from the fact that so many different QoL improvements have been requested for so long that the company just seems tone-deaf when those issues go unaddressed, and then they decide to trot out a feature like Limit Breakers. often, complaints aren’t always about the things they do but about what they don’t do.
the recent Q&A mentioned that they can’t not devote a large portion of their time and resources toward new content, but even in the “new content” umbrella, this just seems pointless.