Status
2022-11-25T12:40:00Z: Version 53 is now fully released on both platforms. Please update your game!
2022-11-22T06:40:00Z: Android rollout has started. We hope to do the same for iOS soon.
Release Notes
[NEW & UPDATED CONTENT]
Monster Island
2022-11-29T07:00:00Z→2022-12-02T07:00:00Z
Event Details
- Goal
- Work together with your Alliance and explore Monster Island!
- Earn points by discovering new areas, defeating enemies, and opening chests
- Rewards are based on global Alliance rank and event difficulty
- Difficulty
- Alliances are assigned an event difficulty based on their Titan performance
- Each difficulty has a different leaderboard
- Value of rewards increase with higher difficulties
- Monster Island Energy
- Moving and attacking consumes Monster Island Energy
- Attacking enemies multiple times progressively consumes more Energy
- Energy is replenished after a certain amount of time
- Enemies
- Apex Monsters
- Powerful monsters with a lot of health
- Dealt damage persists between attacks
- Monster Hordes
- Enemies attack in a group of up to 20 monsters
- Several attacks are needed to defeat all monsters and completely clear the Horde
- A new Horde will take the place of a defeated Horde after a certain period of time
- Apex Monsters
- Permanent damage
- Heroes take 20% of incoming damage as permanent damage
- Permanent damage cannot be healed back during the event
- Other
- Campsite
- You can only edit your Team and Items within this area
- Battle Items are only refilled when you return to the Campsite
- Treasure Chests
- Contain loot
- The loot is randomly distributed amongst Alliance members at the end of the event
- Relic Chests
- Contain Relics that buff all Alliance members’ Heroes
- Chest Keys
- Used to open Treasure and Relic Chests
- All Apex Monsters and some Monster Hordes drop Chest Keys when defeated
- Keys are shared with the whole Alliance and anyone can use them to unlock Chests
- Campsite
New Plains Hunter Family
- The “Monster Hunter” Family has been renamed to the “Plains Hunter” Family
New Abyss Hunter Family
- Heroes
- Legendary
- Otis
- Goretooth
- Epic
- Bogart
- Rare
- Basil
- Legendary
- Abyss Hunter Family Bonus
- Bonus for 2/3/4/5 Heroes: +5%/+10%/+15%/+20% defense
Event Bonus
- Plains Hunter Heroes and Abyss Hunter Heroes receive the following perks in Monster Island:
- +20% attack, +20% defense, +20% health
- 50% less permanent damage taken
- Stack (Max: 10): When this character casts their Special Skill, all enemies get -3% defense
Santa’s Challenge
2022-12-01T07:00:00Z→2023-01-01T07:00:00Z
- Santa’s Booster
- Gives extra rewards for completing Santa’s Challenge stages
- Empowers all of your Heroes in Santa’s Challenge stages
- Rare, Uncommon, and Common Heroes: +50% attack, +50% defense, +50% HP
- Epic Heroes: +25% attack, +25% defense, +25% HP
- Legendary Heroes: +15% attack, +15% defense, +15% HP
- New Winter Family Heroes
- Augustus
- Buster
- Peppermint
- Sugarplum
- Tinsel
Alliance Quest: Musketeers
2022-12-14T07:00:00Z→2022-12-19T07:00:00Z
- New Musketeer Heroes
- Legendary
- D’Artagnan
- Athos
- Aramis
- Porthos
- Queen Anne
- Epic
- Villiers
- Musketeers have increased attack, defense, and health in Brave Musketeers stages
- Legendary
- Musketeer Family Bonus
- Bonus for 1/2/3 Heroes: 50%/75%/100% chance to give Cover to a random ally for 6 turns when this Hero casts their Special Skill. Covered characters will not receive damage from normal attacks or Special Skills. Characters providing Cover will receive 50%/25%/10% of the damage nullified by their Cover.
- Cover
- A character cannot Cover oneself
- Cover can only be provided to one ally at a time
- Cover cannot be dispelled
- Cover ends if the character providing Cover is defeated
- Covering an already Covered Hero will refresh Cover duration
- Event Effects
- All for One!
- Courage Shields and Courage Gems appear in place of Dragon Shields and Power Shards, respectively
- Courage Shield: Explodes in a small cross. When matched, dispels buffs from all enemies.
- Courage Gem: Explodes in a large cross across the board. When matched, dispels buffs from all enemies.
- The Shields and Gems’ power increases each turn by +20%.
- Courage Shields and Courage Gems appear in place of Dragon Shields and Power Shards, respectively
- Fortification
- Every 3 turns, all enemies get the following status effects:
- -50% reduction of all received damage
- Counterattack with 100% of the damage received
- Every 3 turns, all enemies get the following status effects:
- Absolute Resolve
- Damage that enemies receive and mana generated by Heroes are reduced every time you use a Special Skill or a Battle Item
- All for One!
Contest of Elements: Nature
2022-12-05T07:00:00Z→2022-12-08T07:00:00Z
- Contest of Elements: Nature
- 10 stages
- Only Nature Heroes can be used
- Hero Roster Mastery
- Heroes can be used up to 2 times in the event
- Costumes are not considered separate Heroes and will share this upper limit with their “base” Hero
- Contest of Elements Event Heroes can be used up to 5 times
- Heroes can be used up to 2 times in the event
- Battle Item capacity is doubled
- Unique rules for this event:
- All shields on the board — regardless of element — will release Nature Troops when matched
- Matching non-Nature Shields:
- Gives some amount of mana to all of your Heroes
- Matching Nature Shields:
- Gives twice as much mana compared to non-Nature shields
- Always releases “Strong” attacks (= as if there’s an elemental advantage)
- Charges up Elemental Chaos
- Elemental Chaos
- Turns random non-Nature shields into Nature shields
- Matches generated with Elemental Chaos do not charge Elemental Chaos
- Super Elemental Summon: Nature
- All Nature Heroes older than 180 days are obtainable from this Super Elemental Summon. (180-day restriction does not apply to new Contest of Elements Heroes.)
- New Super Elemental Heroes:
- Legendary
- Roz
- Xandrella
- Super Elemental Family Bonus: At the end of each turn, for every ally (including this Hero) that shares this Hero’s element, one shield of this Hero’s element turns into a Power Gem. A Power Gem will deal damage to a random enemy each turn until matched. Power Gems do not fire on the turn they spawn. New Power Gems will not spawn if there are already 5 Power Gems of that element on the board.
- Legendary
- Super Elemental Bonus Chest: Nature
War of the Three Kingdoms
2023-01-02T05:00:00Z→2023-01-07T05:00:00Z
- New Journey Hero
- Erlang Shen
- Journey Family Bonus
- Bonus for 1/2/3 Heroes: +50% chance to increase the duration of status effects cast by this Hero for +1/+2/+3 turns
- Journey Heroes also receive Morale Boost (War of the Three Kingdoms event bonus)
[IMPROVEMENTS & FIXES]
Improvements
- Edited for clarity the following description texts:
- Alliance War Chest participation and rewards
- Alliance War “opt out” pop-up
- Barbarian Talent
- “Complete Underwater Stages” Daily Challenge
- Kravekrush’s Special Skill
- Superior Jinx
- Food Bundles added as rewards to certain stages in The Masquerade
- Hero Roster view usability improvements
- Added “Scroll to Top” and “Scroll to Bottom” buttons
- Classic Family icon now only displayed for fully Ascended Classic Heroes
- ON/OFF toggle for prioritizing teams
- Text color in Superior Class Talent UI adjusted for readability
- You can now also check Limit Broken + fully Emblemed stats for Heroes in the Summon Gate
- Talent Nodes on the LEFT side of the tree are taken for these previews
- Previous default stats (fully leveled, not Limit Broken, no Emblems) are also still visible — use the toggle button on the Hero card to switch between the two settings
Fixes
- Added a “Time Left” countdown timer to Covenant Quest
- Added Mighty Pets Event Challenges to Path of Valor
- Addressed the following visual issues:
- Alliance Quest UI not immediately recognizing whether an Alliance has unlocked the next difficulty tier
- Animation not playing when a Hero casts their Special Skill against an enemy of the same Element behind an Elemental Barrier
- HP bars occasionally failing to reflect the actual HP values of Heroes with health steal mechanics
- Addressed an old issue in which matched tiles would sometimes stay stuck in place when a player Continues a battle with Gems after losing their last Hero to counterattack damage
- The game will now let any ongoing cascades conclude before Continuing the battle
- Caught a bug causing offer icons to be displayed when viewing the Event/Quests map
- Covenant Summon carousel now correctly displays information for Costume Marjana
- Covenant Quest enemy preview no longer displays incorrect values for certain Special Skills
- Monster Hunter Family has been renamed to Plains Hunter Family
- Rhys’s Passive no longer incorrectly reduces mana generated from “Start Battle With Mana” Passives
- Rhys’s Passive now correctly reduces mana generated from Special Skills of the following Heroes: Alucard, Fenrir, Grimble, Misandra, Topaz
- Toto (Legendary Hero from Mighty Pets) has been renamed to Max
- Typo removed from Superior Class Talent UI
- “Wave N/N” announcement UI no longer missing from certain event/map/quest stages