Yes, there are really only two kinds of 4* troops, mana and crit. Exactly those two kinds are available in each color.
Apparently, there are only three kinds of 3* troops and two kinds of 2* troops too. It seems.
And btw: when leveled up, attack minded troops increase attack first, then defense and then health/healing and then mana/critical but the defense minded troops increase defense first and then go in the same direction, increasing attack as last. Question is what is the order for the troops with the same attack and defense. I don’t have those…
For balanced troops, they start with +attack first—same progression as attack-weighted troops.
Thanks wasn’t sure wot the diamond thing was
Here is the stats for each level for the 4* mana troops.
|Level||Attack||Defense||Heal Bonus||Mana Bonus||XP To Increase||Ham Per Troop|
Here are the states for each level for the 4* Critical Toops… Note that I couldn’t get Level 28… thus the or…
|Level||Attack||Defense||Health||Critical||XP To Increase|
@Coppersky Any chance you can put the previous two tables in your compendium and on the wiki page?
I can provide the tables with the raw data, but i think it is easily copied from above.
Does the mana generation bonus work in defense ?
So, version 1.13 release notes indicate there will be 2 “common” troops added to balance out the elements in the summons.
Did anyone notice any troop additions?
@Petri, if this is a staggered update, will we see this in the smaller sequential update under 1.13 (like 1.13.1 fixed minor issues, and enabled the avatar shops), so these troops are actually going to be under 1.13.## (for example). Also, is it possible to rename either 1* purple reanimated fighters or 3* purple reanimated fighters to something else to differentiate the two types of troops? No other troops have identical names currently.
Go to Daily Summon and look at them. Barbaric fighters 1* fire troops and Devout Fighters 1* holy troops.
Noticed that and posted in another thread. The graphics on top can finally be updated.
Thanks a bunch.
I have updated my troop roster. These are not nearly as good as N.o.X.'s though.Troop rosters
this is great! thanks for taking the time to put this together
I am new to playing E&P and I want to thank you for this information. I am sure there is a thread on this question, but I haven’t been able to sift through all the information, which troops within the same color are better for defense and which ones for attack for each 3 star and 4 star?
For 3*, I prefer the attack-heavy ones (base attack value +13%).
For 4*, both varieties are good. The crit/defense version seems better at lower levels, while the mana/attack versions are preferred at high levels (particularly on defense). See full discussion here: 4* troops - mana or crit?
Thank you! This definitely helped.
Question: how is troop striking power calculated if you have two heroes of the same color? Example: I have a fairly high-rated 4 star purple troop that I pair with my 5* purple hero. When I put in a second purple hero it alllows me to select a second troop for that slot. I assigned another 4 star troop. But, and this is the question, which ‘troop’ is used in normal ‘matching’ combat? (As opposed to a special power strike) Does it use the highest number? In which case, it wouldn’t matter how strong the troop is…or, does it use the second one in some circumstances? Complicated, but key! Especially when fighting a ‘color-specific reflecting’ Titan. Thoughts? Guesses?