This is what I did. Locked in a brutally weak Day 1 opponent, with brutally low difficulty bonus points.
I locked in the opponent, but it was late in the day and not so weak. Difficulty 51. Then on day 2 itās difficulty became 92. But my 2nd and 3rd opponents on day 2 were 500 TP stronger but 3rd was only difficulty 22
The difficulty ratings are messed up, for sure.
I think weāll have to give the developers a few weeks to iron things out.
Aside from these hiccups, the overall event looks promising.
Good call. I wasnāt wrapping my mind around the fact that her attack drop is essentially a 3 hero attack-debuff.
Scarlett and Sabina should do their job with their huge Attack score just by autoattacksā¦ probably they arenāt the most sturdiest heroines but they arenāt that terribile on 4* fields.
I went back and checked the ranks of my Day 1 opponents this morning. It seems pretty clear that there are in excess of 2M players in this tournament:
that is their regular raid rank not the tournament rank.
I am in the 10-25% tier and am 151k ish ranked
so that means there should be around 1.52M players in the tournament
Ok, today I was expecting maxed 4 star teams with emblems to back up my theory. Got some mediocre weaklings instead.
So yeah, so much for the defense tiers theory. I was hoping thereās some thought behind it, but apparently it is all just a mess.
Unfortunately, there was really nowhere for this thread to go after it became manifestly clear that the matching algorithm was broken. Like many others, I was never attacked and went 20 for 20 (while notching a disappointing 10-25% loot tier). Iām only upset that I didnāt have a genuine opportunity to test my team against the competition. I had made some leveling decisions to prepare for the tournament, but the truth is they didāt matter; I would have posted the same results in this system regardless.
Here are some takeaways that I think are unlikely to change next time:
- A defense team has a base value of 200.
- Defense teams are worth additional points, presumably based on how much it has won / lost.
- It certainly appears that this additional value starts at 100 points.
- It is possible that a defenseās difficulty bonus cannot drop below a certain value: I fought two teams worth 202 points each (hence, my tier), and it would make some sense if they canāt drop below that threshold.
- There was speculation about whether or not it was better to attack earlier or later. With the matching working the way it was, Iām guessing that better was earlier. Later on, the (broken) defense team pool may have been replete with teams that were greatly devalued.
Edited to correct loot tier