The monk one was most frustrating for me.
I used 3x 4* for the 3x Costume and Mono (mono purple).
I only got 5 blues from S4-30, so I did 8-2 and that gave me about 16.
At least todayâs S4-30 without tickets can use specials and can be on Normal Mode.
At least with the âkill 5 fighter heroesâ challenge, you donât need to win the match. I killed 2 fighters in one match but then I lost, but they counted towards the challenge, which is great.
The rest were all pretty standard and easy, the Ice enemies one is 9-8 what I always farm for Season 3, and you usually get up to 18 in one run.
Well, there is no way I will be able to do the alliance war weekly challenge after my first 6 attacks I only got 10K damage but I expected that with not too good of a roster for wars it kinda sucks but as long as I donât miss any more I should be able to get a chest this time, this is because I canât do any of the later provinces from any season except Atlantis.
I think it can still be possible, just try to kill heroes and leave the healer remaining, and let them keep healing (not someone that resurrects, though - or you could do this if you want to try).
You could even try to do It on a couple of cleanups for the war where there is possibly just a healer remaining, or a healer and one other hero. Not sure how strict your alliance is, but you could let them know itâs what you want to try and do on a couple.
I just looked in war and most of mine and my alliance heroes are about 1700 - 2000 HP each, so if the enemies are the same, then that is 8,500 - 10,000 PER flag (potential, if you kill all) and thatâs without any healing.
If the healing works and you cause even more damage, then I think it can be easy. I got to 47,500 without any of the enemy healing in any of the matches, and in the last match, I lost, bringing only Goseck health down to 90hp and damaging Heimdal a tiny bit.
I just tested the whole âHealerâ thing to see if it does or does not count, and it definitely does NOT count, we canât let healers keep healing to do it:
Maximum Damage Available + Previous:
8461 + 18817 = 27,278
Enemy HP Remaining AFTER 1x Flag:
1,476 / 1,363 / 684 / 1,024 / 1,434
Total: 5,981
Damage dealt from 1x flag:
8461 - 5981 = 2480
Damage Dealt + Previous:
2480 + 18817 = 21,297
Rigard healed 2 times in the match, so if we could take advantage of healers keep healing, it would have been more damage dealt, so it really is just initial damage dealt without healers.
Also, tried to mop up a tough team, Heimdall and two others. Knocked out the two, but never did finish Heimdall. He kept reviving his team, I kept killing them off, at least a dozen. Eventually ran out of time, left Heimdall and one other alive. Got zero points and very little damage credit.
btw, for todayâs â15 Holy heroes in S2â challenge, 13-1 is the way to go. with 5 waves, and all-Yellow mobs, I did it in one run
also is it just me, or does it seem like Paladins on defense are tough to find? I didnât have much trouble when it was Rangers or Fighters or Monks or Wizards, but so far I keep having to reroll to search out Paladins on defense!
absent-minded me strikes again, decided to do the annoying âno specialsâ one today because I had excess WE and timeâŚ
and forgot to set it to Hard. ugh.
also, I do not recommend doing s-2-15-10, it has 4 waves and the boss wave has the 4 mobs in front of Mitsuko. took way too long on Normal!
to make it a bit easier, I also always bring Barbarians and Druids along. the Barbarian bleed and the Druid minion slash hits can help speed this annoying exercise up!