Hero Costumes Discussion

You have no idea how many times this was suggested in Beta.

Yet here we are in the live version and the request was not responded to nor was it implemented. So, I would say that they do not plan on having a chance at HOTM in the costume portal any time in the foreseeable future.

Iā€™m liking these costumes, li xiu gaining bonuses for each ascension

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I will do the math to see wether the bonus percentage is applied to original hero stats or to an emblemed one. Though my guess is the percentage applies to OH. I guess is like in talent tree I think, where 3% node applies to original stats.

The issue of leveling them was something I was wondering, it is good to hear that it is cheaper than leveling up a hero. Iā€™m not sure if it is cheap enough though. One of my beefs with it is they say ā€œA Costume always has a different Special Skill than the original Heroā€. From what I have seen, many of them have the same special skill as the hero, only with silghtly different number values. That is lying, and a lazy thing to do.

I read this but didnā€™t tournament and costume chamber ho live at same time? Why are there so many finished costumed heros in tournament defences?

Never mind the bonuses are showing as 0000

It is improvement nevertheless. The bonus applies to original hero as well and nobody forces you to wear the costume. So, your last sentence is in fact a lie. And by the way, levelling the costume is indeed much cheaper and faster. And this to obtain +5% atk, +5% def, +10% HP and +5% mana speed. No matter if you use the costume or the original. If you still donā€™t understand what is all about, read again and again until you will. Hopefully :joy:

I dont understand. How is this working?

It is ridiculous. Now a 4* has stats, in his funny Clown costume, like maybe a 5* ??? This is so worse for the balance and my motivation. I spend about 150 Euros per month and now I ask myself if I better quit. So disapointed about this. You could make it better than this crap. Sorry

If you give the opportunity for example in month 1 to get a cool helmet, in month 2 excellent gloves (i am sure you guys get 12 month full), i would have say: thats intereressting. But my Sturmfang now is a stupide cook and because of that he has stats, that are sooo high, neither if he wears it or not? Wether I wear whatever that improves me or not. In my opinion make an undo and talk to people that have an idea of RPMG games.

I bought the costume offer, completed the quest and bought 2 more costumes with gems. That gave me 6 costumes in total. I received 3 x Tyrum, 2 x Hawkmoon and a Bane. Effectively I got absolutely nothing for my money/gems for 3 of these pulls.
There is always the high probability of getting duplicates when pulling but at least one receives feeders normally. Is it SGā€™s policy to give players literally nothing for their money now?

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Umm, itā€™s always been their policy. This is a casino disguised as a game.

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Firstly, welcome to the forum.

Hawkmoon, Bane & Tyrum are all excellent 3* heros - :confused:. Iā€™m sorry, what?!?

Sheesh! This is the 3rd almost identical thread on this Ive seen in the past 5 mins. Here is a thread with some good info.

@zephyr1 Think itā€™s worth merging? Just make one big complaint thread about duplicate costumes in 10x pulls?

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Interesting plan. It got me thinking.
Assuming you use only green feedersā€¦

Youā€™re talking about leveling up the costume on +18 Melandor to 4/70: 67037 effective XP
Then leveling Melandor#2 from 1/1 to 4/1: 83871 XP
Then leveling costume on Melandor#2 from 1/1 to 4/70: 67037 effective XP
Then leveling Melandor#3 from 1/1 to 4/1: 83871 XP
Then leveling costume on Melandor#3 from 1/1 to 4/70: 67037 effective XP
Then leveling Melandor#4 from 1/1 to 4/1: 83871 XP
Then leveling costume on Melandor#4 from 1/1 to 4/70: 67037 effective XP

On color feeding gives a 2.5x boost on costumes so the normal 167592 XP to get to a standard hero to 4/70 becomes effectively 167592/2.5=67037 XP to get a costume to 4/70.

So youā€™re getting kinda Maxed Melandors for 83871+67037=150908 XP vs. the typical 167592.

I say kinda maxed, because the costume bonuses are supposed to be based off the base card stats. So in the case of Melandor#2-4 youā€™d be getting 5% bonus of the 4/1 stats, not the 4/70 stats.

Lastly, in order to get the costume bonus stats the costume needs to be at the max of the ascension tier, butā€¦ does the base hero also need to be at the max of the ascension tier??

@Guvnor Have you seen any pictures of something like a 4/70 costume on a sub 4/70 hero? Would it get the 5% bonus, or would it still be at the 3% bonus until the base hero maxes too?

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@zephyr1 was there much complaining / any consolation in beta about the fact that thereā€™s a boost to costume feeding XP, but no associated boost to SS %?

Seems like this is going to lead to a lot of costumes, especially 3* ones, getting to max level without max SS.

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After a hero is maxed, the number of feeder heroes necessary to take the skill to 8/8 (if needed) is very small; I would guess 10-30 most of the time.

A while ago they boosted the chance of a skill upgrade when feeding maxed heroes. Itā€™s not as much of a concern as it was in the older days, imo.

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Yes, you get a 5x boost in SS % once the hero is max leveled.
IMO, itā€™s still rather silly that the SS% on costumes didnā€™t get a boost similar boost to XP.

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Agreed!

image

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Weā€™re on the same page mostly here but one of us is missing something about what you call kinda maxed heroes. My understanding is that a 4/70 Costume of Melendor will have these stats, as long as the original is at least at 4/1.


If Iā€™m mistaken blame it on @zephyr1 because he told me so.

It came up, but as @Kikyo said, I think a lot of people didnā€™t regard it as a huge concern.

Itā€™s definitely worse by far on 3* Costumes, just like 3* Heroes.

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I am not thrilled about costumes. I kind of like them giving a new dimension to game though.
What I donā€™t get is the prizing. Besides from now trying out a new feature, I donā€™t see why players in general should choose to summon costumes over heroes for the same gem cost?
I consider my self to be a moderate spender, but probably spending more than the majority in game.
If costume summons was on the same level as troops in gems spend, I would probably, like on troops, do a 10x summon once in a while.
Having a budget of average 30-40 paid summons a month I am not seeing any benefit in doing costume summons instead of hero summons.
I did one 10x summon for the news interest and hoping to get a costume for one of my maxed heroes.
It is not something I am expecting to do again for 2600 gems.

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