So as I understand it mega minion hits follow the standard rules for minion hits:
Strong/weak color in effect, so for example green mega minion hitting a blue heroe will get x2 damage but hitting a red hero will get 0.5 damage
Minion hits are subject to critical hit modifiers, so on top of the modifiers in point 1 you can get x2 (ish) on a critical hit.
Point 2 above is why B&F works so well with a crit booster like Xiwangmu as every 2nd hit from the mega minion is extra damage. My regular team consists of Xiwangmu Goldie and B&F and by the end of some raids the minion hits are going well over 1K on a crit hit.
Yep with normal minion damage its mostly inconsequential. But with B&M hitting for 1600 to take out a dangerous meta blue hero… the impact is quite measurable
So I feel like these B&F and Leafwhisk were madeeee to function like queen of hearts and have minion taunt.
Boom and Fang even more so. If you need to down down the mega minion a little to do so, that’d be a welcomed change. Cause right now he’s basically used in zero aspects of the game and where he is used he drastically under performs.
Simply give him taunt while mega minion is active and boom. Fixed and work as intended
He works really well in a battle of attrition type PVP setup where if you keep your team alive for a few turns and ideally you boost his minion attack he will win the battle for you as your only hitter.
Give him taunt or a meaningful buff or he’ll stay bad forever. Sure he can hold his own in battles like that but 25-30 if not more, heros do what your describing much better so…… lol.
What 25-30 heroes do it much better? He does more than “hold his own” in such battles, it is quite easy to get him to do sniper like or more damager each turn as well as protecting himself and doing counter damage.
He is a very good hero, better than most other 5* heroes in the game.
Oh and as a tank he is capable of holding around 2900 cups.
I’ll try it here with a minion plus fruit team to find my own data… But this write up suggests neither fiends nor minions benefit from crit percentages. So I’d the mega minion alone in this benefit?
I used this team. shader gives 30% … i sent some tiles, ghost if i could, and the arco minions did not apply any crit damage (as labeled) nor did the mega minions.
Esp. after the release of new goblins, boomfunk looks so lame. He got potential to be a very handy support hero but as many mentioned above, he needs something else in addition. Maybe healing, or wither affect or damage to all… please hear the sound of your player base and buff him to be fair.