I’m sorry but I have to say something
I have been a beta tester for nearly 3.5 years (~40 months)
So I’ve seen a lot, and while y’all may think we’re to blame, trust me, we’re not.
Who’s the one getting paid to make sure this is balanced?
Oh yeah, SG
Who’s the one donating their time, and patience - to not only test each and every hero + content - but then write up detailed feedback regarding each and every one separately?
Oh yeah, beta testers.
We tried to tell them, back when the power creep was ramping up - both here and in beta - that it was too fast, that they needed to slow down. Did they? No.
They are the ones releasing OP heroes for profit, not us.
They are the ones with incentive (via $$), not us.
They are the ones in control, not us.
So please, do NOT be placing any blame on any testers. If you’d been playing, and beta testing, as long as some of us, I don’t think you’d criticize the lack of effort put forth. Gets a lil more than exhausting spending several additional hours each week writing feedback, then have 90% of what you put out be pointless, as SG had already decided what will and won’t be changed (but isn’t up front about it from the start)
Like, how hard is it just to say: “we can budge a little here, but this part of the special isn’t up for negotiation”
…would save us all a lot of time and heartache…
You think they listen…
I was there when every beta tester joined in to tell em how screwed up Alchemy Lab v1 was, and did they do anything about it? No. So when it flopped, and they had to redo everything, were we also to blame? I think that was around the time I stopped writing such detailed feedback every release, as I put my heart and soul into trying to change things for the better, and time after time, it fell on deaf ears… One can only take so much.
So after X amount of beta testings - with OP heroes getting released like Ludwig, Ruby, hell even before that with Morel, hell lol even going back to Frigg, you start to wonder like… is this on purpose? What’s the point in balancing this when it’s clear this is what they want? I mean, one after another?.. They wanted those heroes as valuable as possible Every pay-wall hero is meant to be OP now. I learned that during the first round of Telly/Vela nerfs. HOTM were meant to be sub-par, while the rest behind such low odds needed several OP heroes to draw in the $$. That wasn’t my choice though… And I don’t approve.
…But that’s what SG has proven to want, and did so again with C. Krampus, as they knew it would work; 4 turn taunt was unheard of, and I’m sure to them, was non-negotiable [at the time]. As that’s what was gonna draw in the $$, that and Pengi (+ the direct upgrade to every other Winter 5* Hero via costume). They just underestimated the availability, via EHT and better [shared] odds, compared to most other portals… Balance had little to do with it.
This game lost it’s balance a long time ago
Plz don’t blame beta testers for that tho, as we have tried. But we also have better things to do than beat a dead horse… At this point, it’s a losing battle.
Not to mention, every additional mechanic meant to favor more monetization… such as now selling maxed heroes via tomes, mats, and aethers directly. Used to take months to max a 5*, even with money. Now, you can do it all within a week as long as you spend - you guessed it - $$… Tell me, why would we want any of that?!
This is all SG
Or else why on earth have they not touched heroes that are just as prevalent defensively, such as Xnolphod, Ludwig, hell even Pengi, hmm? If it’s truly a balance issue… Why haven’t they gone back and buffed heroes that for most, haven’t been used in years. Why did heroes like Zuri, and Milena, get buffed while others were much more deserving? (Lol and in the same breath as the Krampus nerf, as if that alone wasn’t reason enough to be salty ) If it isn’t about money, and it’s truly about balance… then, please tell me:
Where is the balance?!?!
I do think it’s good we’re seeing new blood in beta [again]. Beta has a tendency of burning the idealism out of you, and as soon as you become disillusioned with the game in some way (which most do), you quit giving a and only dedicate the little time you want to it, rather than feel the need to comment on every single hero, and every single mechanic [thread], every single week. (Give it a year or two, and then trust me, you’ll get there…)
Therefore, end up ignoring like 85% of the new heroes cuz that’s basically all that’s released lol, and no one’s got time to test, and give feedback, about 20 5* every two weeks, for several goddamn years lol we’re not robots. Beta testers are amongst some of the most knowledgeable and/or active players in the game, and therefore, know it well enough to give valuable feedback (if it would actually be considered), but that doesn’t mean it’s our whole life lol. It’s volunteer work (and we wouldn’t be doing it at all if we didn’t get something out of it too - but it’s not our job)
So really, in a perfect world, beta should have newcomers every 6 months to a year. Just to “refresh” and ensure there’s always someone around to give things a once over. Fresh eyes never hurt. Wouldn’t be surprised if there are many dead accounts in beta, that haven’t commented on anything in maybe a year or longer … so yeah, perfect time for spring cleaning.