NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the Round 4 of the Champions Hero - Lazara
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
Champions Heroes
*There are a total of one (1) new heroes added to Beta for testing; these have been indicated to be for Tavern of Legends.
*The names of the new heroes are:
- Legendary: Lazara
Family Bonus
Champions Family
Heroes become stronger when teamed with other unqiue Heroes of the same family
Bonus for 1 / 2 / 3 Heroes:
+35% / +50% / +65% attack
5 – Legendary Heroes
- Lazara - Baseball Champions
Lazara – Beta Info & Stats (extremely likely to change)
Sharable Beta image
Rarity: Legendary/5*
Gender: Male
Power: 1024
Attack: 1048
Defense: 1027
HP: 1751
Class: Barbarian
Element: Holy (Yellow)
Mana Speed: Average
Family: Champions
Aether Power: Dodge
Innate Ability: Mana Buff on Status Ailment Received
Receives +24% mana generation for 3 turns, when this character receives ailment or a negative stack.
Innate Ability: Health Boost on Attempted Ally Cleanse
When an ally attempts to cleanse by using Special Skill, all allies receive 300 boosted health This effect can activate only once per turn.
Innate Ability: Damage on Attempted Enemy Cleanse
When an enemy attempts to cleanse by using Special Skill, all enemies receive 300 damage. This effect can activate only once per turn.
Special Skill: Home Run
- Cleanses status ailments from all allies without triggering secondary effects.
- Deals 350% damage to all enemies.
- All enemies can’t get their status ailments cleansed or relocated by Special Skills for 4 turns. (This effect also prevents cleansing and reallocating of itself.)
Beta Updates
- February 8, 2024 – arrived for first look