Just wanted to let you know that we published a beginner’s guide for Empires & Puzzles a few months ago, that could be helpful for players who are starting out.
Looks great! A couple of thoughts as I read through:
You say RPG/match-3 games are common. Really? E&P is the only one I’ve ever played.
Under “Special Skills Unleashed” you might want to mention that sending attacks through empty space makes you gain mana faster.
Under “Watchtower/PVP” you say there is no issue with doing this, but there is: lost trophies at the earlier levels. Might want to warn them of this risk.
“Wanted Missions”, might want to mention Rare Elemental (purple) Wanted chests and how to get/fill?
Section 9: Defense PVP fires your character’s specials left to right; you might want to put your healer and/or debuffer on the left so they fire first.
There’s one called Shadow Wars that is sort of similar - you gather monster shards to summon/level your monsters. Battle both vs the map as well as daily and weekly challenges. Join a syndicate (think alliiance) and raid each other. The game mechanics are match all vs match 3.
One thing I can’t seem to find anywhere regarding the elements damage:
Is there a difference between what damage Fire, Ice and Nature do against Holy and Dark?
The game explains that Nature>Ice>Fire>Nature, and that Holy and Dark are opposites, strong against each other but weak against their own.
However, I don’t see anything about how e.g Fire would be better against Dark than e.g Nature would be against Dark.
Any ideas?
There are 3 different base damages.
Strong = 200% (Like Red on Green)
Weak = 50% (Like Red on Blue)
Normal = 100% (Everything that isnt weak or strong)