Balbar – 5* Nature / Green - November 2021 HOTM (Hero of the Month) -- Initial Release

Version 42 Beta 3 - New HOTM Feedback: Balbar (5*/Nature)

Players thought the Hero was weak as his skill which had targets fall asleep was easily countered. They also thought that his average speed would affect this skill as enemies would attack before it was activated.

Suggestions

  • Increase his damage to 500% or completely rework the “sleeping skill” so that targets can receive higher damage in order to be woken or have targets stay asleep for at least 2 turns
  • Make him very fast and lower the direct damage to 270%
  • Leave him average but hit 3 targets with lower direct damage and have targets wake up after 200-250 damage
  • Give him another effect such as “Caster gains 20% bonus mana generation for every sleeping enemy”

worst 2021 HOTM
:man_shrugging:

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