🧪 The Beta Beat (V37, V38 & V39) – Advanced Hero Levelling, Future S4 Heroes, Hero Balances, Future HotM's, Non-S1 Costumes, Starfall Circus Heroes + Event -- Sharing the Big Picture on What's Going on in Beta

Beta Update:

Staff indicated that this is final round of testing of Version 39

Limit Breaker Quest (Mirages of Omega) changes:

  • WE cost is reduced for Level 1-4 (I will know further details on the WE cost once the new quest starts 1 hour later)
  • Difficulty is reduced for Level 1

Other changes/fixes under testing

  • Testing how decreasing the raid defense team buff for high level Raids affects the gameplay experience and defense win rates.
  • Fixed an issue where Finley’s chain didn’t break if an enemy dodged due to Marjana’s Special Skill.
  • A small fix to Isrods description to make it consistent.
  • Fixed an issue where Alfrike did not fire all five cubes if an enemy died mid attack.
  • Fixed an issue where Finleys chain would break on a dead enemy.
  • Fixed an issue where Finleys chain would not break on a Ghosted enemy or when Morris is hiding.
  • Fixed the enemy Abyssaurus’ Special Skill description.
  • Fixed a visual issue in Hero Academy where the amount you can add to another queue was not updated when removing from one queue.
  • Fixed an issue where Onatel was gaining mana after being shifted to Ghost form by Lepiota.
  • Fixed an issue where Raffaele’s healing chain was broken by a hero ghosted by Lepiota.
  • Fixed an issue where Vanda and Morgan Le Fay were healing from Recover Steal or Health Drain while being ghosted by Lepiota.
  • Fixed a small audio issue where goose sound didn’t stop after all of the geese had been shot.
  • Improved descriptions for some of the Starfall Circus heroes.
  • When you edit your Raid Formation the information is immediately updated on your alliance member info without delay.
  • Fixed a rare issue where dragurs and zombies caused freezing in the Ninja tower and Easter event when killed by poison or bombs.
  • Mythic titans final global damage done will be shown in the UI after the event ends.
  • Corrosive status effects do not affect stacks anymore.
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