This game is nothing but annoying crap these days. Bad boards to no-paying players is what is see everyday.
Even this war timer is 100% nonsense, you lost if even one hero is alive opponent.
What even mean this bigger damage counter, what ever it count, you lost if you dont kill all heroes.
Before you dont see this often, now with new heroes on opponent i see this every war. @NoSpend.
Sorry for your frustration and youāre not alone, howeverā¦
Your offensive team is very passive perhaps a little adjustment to your own attacking team may serve you better in the future. I see very minor damage ability with extensive heal, I am not the least bit surprised you timed out.
I remember thereās a 4 months period a player name Jekyl met a 4 months period of tiles drought in alliance wars if Iām correct, and he was whales.
What is a logic to lost some battle if time is out and i have 5 men standing very strong and opponent have one weak girl on table on her knees with slow pulse?
Show me example out of this crap game some similar situation, like sport or anything?
Everywhere stronger wins, is there timer or not. But not this sad game.
What happen when after timer off, check who have more life, wins?
I can see some zynga fanboy spend too much ā¬ this game and accept all kind of ā ā ā fuxxxing nonsense.
This isnāt Monopoly. You have to beat their entire team in order to secure a victory. The fact that you did not beat the last one standing, even if the hero was on life support, means you did not win. Itās not that hard to understand.
Thatās why the Victory animation happens when you kill the entire team, not before that. Next time, pick a better team because the one you brought wasnāt very good for rush.
You have no hitters on your team. You played the game this long you JUST figured out the time out rule? Feel free to set up your defense team with this soft line up, but with what you put out there, no wonder it took ten minutes. #nospend/clue
This is not related at all to the fact that I donāt understand that I will lose if even one Hero survives other side. I understand that that happens in this game. My point was that why such an illogical way to choose a winnerā¦
I notice that some who play this game get alienated from the rules of normal life. And they doesnāt even understand what they reading.
But for war, to get the points you need to kill all five opponents.
Do you then āwinā and leave one or more opponents you didnāt kill for someone else to clean up for zero points? Or do you āwinā and get the same points you would if you āloseā? In the former case itās unfair to the person doing the cleanup. In the latter case itās just semantics.
Or do you get credit for the festering wounds that lead to a lingering death in the field hospital?
In war, they should just take away the Victory or Defeat signs.
Each battle is only a minor skirmish. Victory is only bestowed at the end of the war.
You kill all five, you get all the points plus bonus. You kill less than five, your lose the bonus. Youve still achieved the same thing - points (or not).
Language barrier issues probably. But in any case, these rules have been in place since the gameās inception. If one wants it changed, there is a subforum area to propose a change.