Mana generation

Can someone explain why we don’t gain mana when taking damage? It’s very annoying in raids, enemy teams gain mana from dealing and taking damage.

Enemy teams when you raid do not gain mana from dealing damage.

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Attacking teams gain mana from tiles. Defensive teams don’t have tiles to move, so they gain mana from being hit by tiles, plus a small trickle each turn. How else would you suggest that they gain mana?

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