Make the newcomers in clan, unable to participate in war.
Why? Just set it as a rule, if they don’t play by the rules boot them. You can’t win every war. Maybe a better idea would be that the leader picks the team
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Does your alliance have a cups requirement, or other criteria for joining? If not, you might want to consider some if you don’t want new/newer players.
Alternatively, you can coordinate so that they do cleanups–we do this in my alliance so that weaker members can participate in wars, if they want.
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