Perhaps unsurprisingly with so many random elements to this game, damage amounts have a random range variant to them too.
The quintessential post on this is here:
(@Kerridoc @Rook @Coppersky Possible Merge of Topic)
Perhaps unsurprisingly with so many random elements to this game, damage amounts have a random range variant to them too.
The quintessential post on this is here:
(@Kerridoc @Rook @Coppersky Possible Merge of Topic)