We all know the efficiency of simple combos like “attack increase” plus “enemy defense decrease” with 3 AOE heroes in the team.
But I want to go further and invite you to talk about really OP combos that work well in different situations…
I start…
Kalo + any hero with “taunt”.
Preferably usable in rush.
The Kalo’s stone skin makes the Taunt just as difficult to deal with as the Black Knight’s.
If you try to get around the situation by throwing stones at Kalo, it will end up activating again, which can be a very big risk when you have Mother of the North or Alberich on the enemy team.
It gets even more interesting in an offensive way, as the enemy heroes will not be able to “throw stones” in the kalo, so the player gains a lot of time to work the board.
This strategy’s weakness is the minions, as the minions’ consecutive hits also remove the stone skin. Continuous damage is also a problem, except poison, which it is Immune to.
Now it’s your turn…
Talk about a combo you like!