Since I pulled her quite early and had both rings and monk emblems lying around, I maxed her and took for PVP rides. That’s for a more educated, live game based comment.
She is not useless, but not a insta win hero also. Finally a red HotM that’s actually about dealing damage, which is probably the best reason to have her.
- extra hits come at reasonable amount - though it’s still a gamble. Can’t have her be your last resort as you will be disappointed. If you aim for a long game, that kind of evens out. I thought I will be disappointed more often.
- mana link is neat, helps even if I take her in rainbow squad
- damage is pretty weak, though adds up when you are lucky to get a fist streak on a single target
- she is fun to play and have potential to be satisfying when chain lands (that’s probably an inner gambler effect); not the most effective option available though, so ‘have some fun if you don’t mind losing when unlucky’ that 500 on main target is sad when I have Gefjon hitting for 1000 without having to build 10 stacks first;
Here’s her stats and dmg output at stack 10 (she was emblemmed half way through, had Heimdall’s buff and 29 level mana troop) if anyone’s interested.