as I saw players leveling a 5 star hero in 1! day I beacme curious what is necessary to achieve that.
So I decided to create an Excel file that shows for 3, 4 & 5 star heroes the required XP per level starting from level 1 up to 4.
Under each column you’ll find the total sum of XP to achieve the final level before a hero can ascend.
Then further below on the left you can find the XP an unleveled 3, 4, or 5* hero in the SAME colour gives you if you use him for leveling your other heroes and finally how many of that kind of heroes are necessary.
Example: Column E/F
In sum you need 25275 XP points to get a 3* star Hero to Level 3/50
as a 2* Hero in the same coulour gives you 468XP (line 65)
you need 54 2* heroes to achieve that
The file is not complete especially as I do not have enough material to ascend my 5* heroes…
I am thankful for any input for the missing data:slightly_smiling_face:
Thanks to bruce and regit for adding data
Here the 3 graphs how the XP needed looks like for all levels… Its so progressive the higher the hero gets… thats what makes it so difficult to level
I read this as “Raiding! A necessary skill!” and I thought:
“Yo, people think raids are dumb/notworthit. Yo, what if they gave heroes experience? The higher the cups, the more experience? Raids being useful? Fun? Rewarding? Incentive to try different comps? Experiment? Climb? Yo…”
use a google sheets document. all you need to do is get an email for bruce to give him permissions, then you can both edit. Or leave it as an open document where anyone with the link can edit, because really, who else is going to find it unless you publish it? apparently you can dump info from excel into google sheets pretty easily as well.