OK letâs deescalate this. It does work in the real world and I just posted the video link. The question is what is the math solution? Is the actual mana boost 22%? Is a very slow hero 13.4 tiles (would not do it by itself but maybe contributes)? Or is there something we donât understand?
Hopefully no one reports this as a bug because I am ascending Xnolphod partly for this little trick.
even if it hasnât been verified by SG itself, itâs been tested enough, and we need something to work with, so letâs take âvery slow = 13.5 tilesâ as given.
if the full mana bar is 100% charge, each tile gives a Very Slow hero 7.40740740⊠% mana per tile without any mana bonus. at 9 tiles, thatâs 66.6(repeating)% mana, which is obviously not enough with a 20% mana gain from Xnolphod to charge.
at a 15% mana bonus from a 29 or 30 mana troop plus the 2% mana node, Alfrike now gets 7.40740740⊠* 1.17 = 8.6(repeating)% mana per tile, so at 9 tiles, she gets 78% mana.
the 17% mana buff also applies to the 20% mana gain from Xnolphod, so Alfrike would get 20% * 1.17 = 23.4% mana.
78 + 23.4 = 101.4, so itâs more than enough mana to fully charge Alfrike in 9 tiles plus Xnolphodâs special.
TL;DR: Alfrike can be charged in 9 tiles with a max mana bonus from troop, mana node from emblem, and mana broken Xnolphod.
ok if you are saying that the 20% gets the 17% bonus OK I get that and that would work. I dont think it should but that would work. Why in the world would they do that?
what other way would it work? thatâs how it works for all the other stats and related special buffs. Gravemakerâs burn damage increases when emblems increase his attack stat or he gets higher troops. Rigardâs 42% healing is really 50.4% if the healed hero has a level 30 mana troop at 20% healing bonus.
so Xnolphodâs mana gain should be 23% if the ally has a max mana bonus troop of 15%.
well does this work with S4 passive skills like Prof Lindenbrock getting 20% mana to start the fight does she really get 23.4% with a max troop and emblem node?
i donât have Prof. Lidenbrock, but i imagine it would function the same way. unfortunately, because the mana bar doesnât have numbers attached to it the way the health bar does, itâs hard to verify without taking screenshots and comparing pixels of mana.
maybe someone can please oblige and if they have two, use two Prof. Lidenbrocks, one with and one without a mana troop just to see how much mana the two Lidenbrocks start off with.
ok well i learned something new. I thought a 20% mana gain meant 20% of the base mana only, Since now we have some proof using S4 passive ability that they apply mana bonuses to that mana gain, then I retract my previous comments.
Some healthy debate and discussion brings enlightenment
Thanks to all who participated