This team works because Wu Kong and Melendor are glass cannons ( high attack, lower defense, lower HP ) so more healers the better.
The healers are different colors so mana charges at different speeds. Healers are heal all allies. All heroes are average mana speed.
Gamblerās stance accuracy debuff does not effect ally healing.
Boldtusk and Kiril boost attack. Kiril boosts defense. War Cry and Blessed Brew will overwrite each other, but different colors mean their mana fills up at different rates.
Gamblerās stance works best with special skills that attack all enemies or tile/ matching damage or combos ( see links ). The more individual attacks, the better chance most will hit, and any hits do insane amounts of damage due to Gamblerās stance stacking with War Cry or Blessed Brew.
Alternative
Sabina can replace Rigard ( also purple ) or Melendor ( also a dispeller )
Hmm, did I forget to mention the order matters with this team? It should be Melendor, Rigard, Kiril, Boldtusk and Wu. Because of the auto-play rules for firing specials there are only a couple of arrangements that donāt trip over their own feet while protecting the squishiest heroes.
Melendor is the squishiest healer of the bunch so he goes furthest left.
Kirilās attack buff is weaker than Boldtuskās so Kiril must be to the left of BT in case they both charge up at the same time. Otherwise Kiril could overwrite BT.
Wu Kong goes to the right wing so that he fires last. He is also the squishiest hero among the group so needs to stay in the wing. The wings have a slight advantage in avoiding being targeted by SS that can hit target+nearby heroes.
The whole point of this team is to get Kiril or BTās attack boost while also using Wu Kongās buff to make all tiles into a fairly dangerous rainbow. I havenāt tried auto-farming the S1 map with it, but I think it should do OK up to Province 20 maybe. My alt account is more or less stuck below Province 20 until I can get enough maxed 4-star heroes. On S2 Iād like to say that Iāve tested it enough through Province 9 but Iāve really only spot checked against the bosses that look tough. Kage eats this team for breakfast even on normal difficulty and the run-of-the-mill boss monsters sometimes get lucky. You can maybe expect a 90% win rate on S2 Provinces 1 - 9 on Normal.
The purpose of autorun is to let it run without looking.
BT is in there to maximise the damage dealt in combination with Wu due to Kirilās short duration and also the heals keep the team alive.
Share damage can be argued to be workable but the main point is that the heals keep the team ALIVE!!!
Wilbur = BT + kiril without healing (more def buff while def debuff take the attack buff role)
The idea of danage sharing is to prevent a hero die before they can be healed. If melendor heal for 400 health and wu kong already lost 800 hp, only 400 will be replenished but by dividing it into 5, all 160 damage across 5 heroes will be healed.
Yes the TC20 heroes were a big factor in the team composition. I think the autofarm team works better with a Proteus in place of Wu and a Vivica in place of Rigard. That would be a bit harder for a F2P / C2P player to find. For that matter 5-star healers in general would work even better but I wanted to keep this template down to the most common heroes to maximize the appeal of the idea.
Iām far from C2P and I still havenāt gotten Vivica.
In theory this is true but after observing many auto farms it really doesnāt matter because your red may charge before your blue anyway with the random boards