How does it help ?
You looking forward to get squished by 5200 teams in war?
How does it help ?
You looking forward to get squished by 5200 teams in war?
People who like it don’t imagine wars and pvp battles against current top teams with LB. It’s hard to beat ninjas/bera/freya teams now. Breaking their limits will do them fully unbeatable. Most of likers think only about their own roaster or plan to pay as much as they do afford. Don’t see another way for them to speak so.
I know complaining won’t do. Game that doesn’t care about you. I have 136 heroes uploaded. Now I will have to work on them again? More than 3 years playing. I’m tired of this. you want to enslave. The game has become disproportionate. Sad to see this.
Limit breakers are aways fun!
I think this was said above - I really can’t see wars being much fun with 5000+ strong teams to face. Rush wars will be a right laugh!
Worth OF read before judgement
Limit breaker doesn’t really have the same weakness as emblem where 4* and 5* compete for emblem.
I believe even after using the 4* aether for 5* hero, we still have leftover for one or two 4* heroes.
So even though enemy’s defense power increased by LB, our attack power including the 4* will also increase.
For those reason I believe limit breaker won’t increase the gap.
You are wrong. Read carefully LB description: 5* heroes need the same material as 4* for breaking. So they will compete
You are wrong.
LB is like AM, even after using Sturdy Shield for 5*, you will still have a lot leftover for 4*.
Raising 5* is halted by Mysterious Tonic, not the overabundance Sturdy Shield.
When you have used your 5* aether, you will still have leftovers 4* aether that you cannot use on 5* (because you no longer have 5* aether). This leftover is for 4*.
Recommend to look on requirement and what you will get from quest, count (maybe on fingers) and then ones more count, and once more, until understanding comes.
From quest alone we get:
52× 3* aether
24× 4* aether
4× 5* aether.
So we get 6 times 4* aether compared to 5* aether. I take a look at the number from raid tournament and it is also around 6 times. For simplicity sake, lets just consider quest only.
To limit break a 5* we need:
35× 3* aether
20× 4* aether
5× 5* aether
Based on the rate from quest, by the time we had enough 5* aether to limit break a 5* we have:
65× 3* aether
30× 4* aether
5 × 5* aether
After we limit break a 5*, we are left with:
30× 3* aether
10× 4* aether
To limit break a 4* hero, we need:
20× 3* aether
5× 4* aether
So if we only get from quest, by the time we limit break a 5*, the leftover can be used to limit break a 4* hero.
Note that the limiting item is not the 4* aether which is actually enough for 2× 4* heroes. The limiting item is 3* aether because it only enough for 1.5× 4* heroes.
However we have to keep in mind that quest is not the only source. In AM, the rate for 3* AM and 4* AM from quest is actually the same as we get one each per quest. But based on my 2nd year data alone, I got 500× 3* AM and 121× 4* AM which means the overall rate of 3* AM is actualy 4 times higher than 4* AM.
If the ratio of the rate for 3* aether and rate for 4* aether is higher from non-quest compared to from quest, then it is possible that each time we limit break a 5*, we have leftover 3* aether for 2× 4*.
This is not possible with emblem as when we had fully emblemed a 5*, we already use all the emblems which means no leftover for 4*.
They could figure something better than this, in my opinion. Every day at least 2 new banners, buy this buy that, i cant see my base from all these offers, and now this crap. Lot of ppl will quite pretty soon, they lost ppl on poker now will destroy this game, thats zynga
they have war matching … it matches based off you’re hero’s and theirs it will be fine.
Yes, and it already is a joke with Bunker North/Nuclear Alfrike fest…
Warning! Long rant. Read or don’t read
This is the first and best puzzles game I’ve played continuously. I’ve tried out two other clones (starting with ‘M’ and ‘Z’), however I quit both. We basically cannot name other games here, thus I have not named.
Anyway, even though I don’t spend much (an average of approx AUD2.00/month), I’ve had more than my fill of gacha games.
When I started playing back in December 2017, we only had S1. Alliance wars hadn’t started. No S2, let alone S3/S4/raid tournament/Tavern of Legends/Ninja Tower/Mythic Titan.
I believe the game was in its first year of global release. I don’t remember when the challenge events were introduced. There were fewer challenge events with less events heroes, and also 10 stages each difficulty.
So, I have seen the game change from where one might legitimately complain that there wasn’t enough to do, to having way too much. That is, if you want to “keep up”/you are a completionist.
I was playing when they introduced emblems. When they introduced costumes. When they first nerfed Tell and Vela post-release in the game. And again. And again.
I was playing when after 500+ days past of it being teased, they finally released the underwhelming Hero Academy.
When they mishandled Morlovia-gate.
When they mishandled ham-gate.
When they finally removed/changed an additional bonus for having new challenge event heroes in scoring for Villans, only after a certain highly influential player basically gave them an ultimatum
When they simply postponed (instead of cancel) non-S1 costumes at the last minute before Springvale.
When they continuously nerf mercs.
And now this.
To be fair, they have changed up wars. Released raid formations. Finally added a wave counter. Something simple took years. And they have now added a chance for S1 5* costumes in HA10 in the latest update.
@Tea I am truly glad for you to love the game. Being in a nice alliance is a great part of the game. This is easily the best gaming community I’ve been a part of. I’m just at a different part of the game.
On the eve of limit breakers going live in the game, I have just reached my peak (excluding more emblems). I honestly think it is best to retire as soon as possible, at least for long term players who are seriously considering it. Rip off the E&P band-aid.
In theory yes. Matchmaking is far from perfect.
I will add a bit of commentary to the topic.
I just recently left my alliance due to a 2+ year vacation plan finally able to come to fruition next month. My plan had been to put a pause on my gaming while this long planned 6 week vacation took place. I set up 4 tc11s with 100 days each. Had both the HA troop feeders over 100 days each. Been stockpiling resource crates and just finished maxing the last hero I wanted to and still have a few at 3.70 with plenty of mats for when I restarted playing. Figured I’d come back and have plenty of feeders when i restarted.
After leaving the team I really took a look at what has happened to the game in roughly the last year (my 2 year anniversary is today, June 17th). Just thinking off the top of my head we had rest of s1 costumes released (that was inevitable), tavern and its awful summons rates, ninja tower, mythic titan (the only new feature I enjoy), the mostly useless HA and it’s .00000001% chance of something other the groot, villains & circus with their overpowered heroes, the huge power creep with s4, the universally hated event costumes and now limit breakers.
I spent a good amount initially and basically stopped besides VIP & valor after the 2019/2020 xmas event where I did around 300 pulls and netted 2 Rudolph and a grimble. Did some 30 pulls and other various 10x pulls on costume & at s4 release earlier this year netting me 2 5* costumes out of roughly 150 pulls.
While I thoroughly enjoyed my time with the game initially and loved my alliance mates comroddery I think my general unhappiness towards this being a job and not a game will basically lead me to quit.
I had previously score chased events, filled chests 2x a day, and did every quest that popped up. Now it’s ‘whenever’ for when chests get filled, finish events just for blems, not giving a **** if the score is good or bad. I don’t bother with 1/2 the quests and even nearly missed rings from the last rare quest since i forgot to log in for nearly a day.
The gap between whales and c2p/f2p players will grow even more once the breakers are put into the mix and if you don’t think they will sell them in limited time specials then there is this great deal on a nice bridge in Brooklyn I’d like to offer you.
I made this as a summary of my opinion on the game developers and its player base -
I will not be reinstalling the game when i swap phones in a few weeks.
Everyone will get the mats to limit break. The very top may be able to buy them like Emblems if they want and I’m sure the mats will be in rewards for high level results in the various things that give rewards.
The sky won’t fall in though…it didn’t with emblems and it won’t now.
War matchmaking keeps like alliances war like alliances on the whole. We are about 250th now and we are matched with similar teams. We win more than we lose but when we go on a good run we get a real tough match and we do our best against it.
Limit breakers will be the same. You won’t suddenly get matched with an Alliance containing a fully LB defence unless your alliance is similar.
I’m actually looking forward to using them offensively anyways. I already beat teams way in excess of my attacking TP. I like the idea of taking the heroes I use most and powering them up. Defence heroes are boring as you don’t get to use them anyways. But Gefjon at 85 just seems cool to me.
But again, if you are at the end then for your own sanity, walk away.
If you feel these are going to ruin your game then all I would say is give them a chance. If it sucks the fun out hit the old uninstall button and move on.
I enjoy it and whilst it stays enjoyable I’ll keep on trucking.
I’m not surprised to see you pop up in here.
It is true, the fear may be worse than the actual limit breakers itself. At least in the beginning. That’s how it starts. Slowly. Like with emblems and costumes.
I doubt we will see eye to eye on this topic, and that is fine @Cheds.
The recent Q&A didn’t help my feelings on the game either.
Apparently we will get one new season a year. More events. More heroes.
But most of those heroes will be 5*. They’re not planning to add more 3* and 4*
And 3* and 4* won’t be added to Hero Academy. Nor are there plans to make older heroes more accessible. Because doing so is bad for the game economy.
I fear we are in for more of the same.
I will keep playing, but I am already much less enthusiastic today than I was a week ago.